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-rw-r--r--src/player_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/player_gui.cpp b/src/player_gui.cpp
index c832ac06d..f0af0366d 100644
--- a/src/player_gui.cpp
+++ b/src/player_gui.cpp
@@ -834,7 +834,7 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
break;
case WE_PLACE_OBJ:
- if (DoCommandP(e->we.place.tile, 0, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS)))
+ if (DoCommandP(e->we.place.tile, 0, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS)))
ResetObjectToPlace();
w->widget[PCW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; // this button can now behave as a normal push button
RaiseWindowButtons(w);