diff options
Diffstat (limited to 'src/pathfinder/yapf')
-rw-r--r-- | src/pathfinder/yapf/yapf.h | 44 | ||||
-rw-r--r-- | src/pathfinder/yapf/yapf_rail.cpp | 22 |
2 files changed, 39 insertions, 27 deletions
diff --git a/src/pathfinder/yapf/yapf.h b/src/pathfinder/yapf/yapf.h index 2f39cd6c5..bfb442a2a 100644 --- a/src/pathfinder/yapf/yapf.h +++ b/src/pathfinder/yapf/yapf.h @@ -14,6 +14,7 @@ #include "../../direction_type.h" #include "../../station_type.h" +#include "../pathfinder_type.h" /** * Finds the best path for given ship using YAPF. @@ -33,7 +34,8 @@ Track YapfChooseShipTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, */ Trackdir YapfChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir); -/** Finds the best path for given train. +/** + * Finds the best path for given train using YAPF. * @param v the train that needs to find a path * @param tile the tile to find the path from (should be next tile the train is about to enter) * @param enterdir diagonal direction which the RV will enter this new tile from @@ -41,9 +43,9 @@ Trackdir YapfChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection ent * @param path_not_found [out] true is returned if no path can be found (returned Trackdir is only a 'guess') * @param reserve_track indicates whether YAPF should try to reserve the found path * @param target [out] the target tile of the reservation, free is set to true if path was reserved - * @return the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found + * @return the best track for next turn */ -Trackdir YapfChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, struct PBSTileInfo *target); +Track YapfTrainChooseTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, struct PBSTileInfo *target); /** Used by RV multistop feature to find the nearest road stop that has a free slot. * @param v RV (its current tile will be the origin) @@ -70,31 +72,33 @@ bool YapfFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, StationID st */ bool YapfFindNearestRoadDepot(const Vehicle *v, int max_distance, TileIndex *depot_tile); -/** Used when user sends train to the nearest depot or if train needs servicing. +/** + * Used when user sends train to the nearest depot or if train needs servicing using YAPF. * @param v train that needs to go to some depot * @param max_distance max distance (number of track tiles) from the current train position * (used also as optimization - the pathfinder can stop path finding if max_distance * was reached and no depot was seen) - * @param reverse_penalty penalty that should be added for the path that requires reversing the train first - * @param depot_tile receives the depot tile if depot was found - * @param reversed receives true if train needs to reversed first - * @return true if depot was found. + * @return the data about the depot */ -bool YapfFindNearestRailDepotTwoWay(const Vehicle *v, int max_distance, int reverse_penalty, TileIndex *depot_tile, bool *reversed); +FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_distance); -/** Returns true if it is better to reverse the train before leaving station */ -bool YapfCheckReverseTrain(const Vehicle *v); +/** + * Returns true if it is better to reverse the train before leaving station using YAPF. + * @param v the train leaving the station + * @return true if reversing is better + */ +bool YapfTrainCheckReverse(const Train *v); /** - * Try to extend the reserved path of a train to the nearest safe tile. + * Try to extend the reserved path of a train to the nearest safe tile using YAPF. * * @param v The train that needs to find a safe tile. * @param tile Last tile of the current reserved path. * @param td Last trackdir of the current reserved path. - * @param override_railtype Should all physically compabtible railtypes be searched, even if the vehicle can't on them on it own? + * @param override_railtype Should all physically compatible railtypes be searched, even if the vehicle can't run on them on its own? * @return True if the path could be extended to a safe tile. */ -bool YapfRailFindNearestSafeTile(const Vehicle *v, TileIndex tile, Trackdir td, bool override_railtype); +bool YapfTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir td, bool override_railtype); /** Use this function to notify YAPF that track layout (or signal configuration) has change */ void YapfNotifyTrackLayoutChange(TileIndex tile, Track track); @@ -111,7 +115,17 @@ extern int _aystar_stats_closed_size; /** Base tile length units */ enum { YAPF_TILE_LENGTH = 100, - YAPF_TILE_CORNER_LENGTH = 71 + YAPF_TILE_CORNER_LENGTH = 71, + + /** + * This penalty is the equivalent of "infite", which means that paths that + * get this penalty will be chosen, but only if there is no other route + * without it. Be careful with not applying this penalty to often, or the + * total path cost might overflow.. + * For now, this is just a Very Big Penalty, we might actually implement + * this in a nicer way :-) + */ + YAPF_INFINITE_PENALTY = 1000 * YAPF_TILE_LENGTH, }; #endif /* YAPF_H */ diff --git a/src/pathfinder/yapf/yapf_rail.cpp b/src/pathfinder/yapf/yapf_rail.cpp index f17b90262..54ea1a916 100644 --- a/src/pathfinder/yapf/yapf_rail.cpp +++ b/src/pathfinder/yapf/yapf_rail.cpp @@ -524,7 +524,7 @@ struct CYapfAnySafeTileRail1 : CYapfT<CYapfRail_TypesT<CYapfAnySafeTileRail1, CF struct CYapfAnySafeTileRail2 : CYapfT<CYapfRail_TypesT<CYapfAnySafeTileRail2, CFollowTrackFreeRailNo90, CRailNodeListTrackDir, CYapfDestinationAnySafeTileRailT , CYapfFollowAnySafeTileRailT> > {}; -Trackdir YapfChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, PBSTileInfo *target) +Track YapfTrainChooseTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, PBSTileInfo *target) { /* default is YAPF type 2 */ typedef Trackdir (*PfnChooseRailTrack)(const Vehicle*, TileIndex, DiagDirection, TrackBits, bool*, bool, PBSTileInfo*); @@ -536,13 +536,11 @@ Trackdir YapfChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection ent } Trackdir td_ret = pfnChooseRailTrack(v, tile, enterdir, tracks, path_not_found, reserve_track, target); - - return td_ret; + return (td_ret != INVALID_TRACKDIR) ? TrackdirToTrack(td_ret) : FindFirstTrack(tracks); } -bool YapfCheckReverseTrain(const Vehicle *vt) +bool YapfTrainCheckReverse(const Train *v) { - const Train *v = Train::From(vt); const Train *last_veh = v->Last(); /* get trackdirs of both ends */ @@ -600,12 +598,11 @@ bool YapfCheckReverseTrain(const Vehicle *vt) return reverse; } -bool YapfFindNearestRailDepotTwoWay(const Vehicle *v, int max_distance, int reverse_penalty, TileIndex *depot_tile, bool *reversed) +FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_distance) { - *depot_tile = INVALID_TILE; - *reversed = false; + FindDepotData fdd; - const Vehicle *last_veh = v->Last(); + const Train *last_veh = v->Last(); PBSTileInfo origin = FollowTrainReservation(Train::From(v)); TileIndex last_tile = last_veh->tile; @@ -619,11 +616,12 @@ bool YapfFindNearestRailDepotTwoWay(const Vehicle *v, int max_distance, int reve pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay; // Trackdir, forbid 90-deg } - bool ret = pfnFindNearestDepotTwoWay(v, origin.tile, origin.trackdir, last_tile, td_rev, max_distance, reverse_penalty, depot_tile, reversed); - return ret; + bool ret = pfnFindNearestDepotTwoWay(v, origin.tile, origin.trackdir, last_tile, td_rev, max_distance, YAPF_INFINITE_PENALTY, &fdd.tile, &fdd.reverse); + fdd.best_length = ret ? max_distance / 2 : UINT_MAX; // some fake distance or NOT_FOUND + return fdd; } -bool YapfRailFindNearestSafeTile(const Vehicle *v, TileIndex tile, Trackdir td, bool override_railtype) +bool YapfTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir td, bool override_railtype) { typedef bool (*PfnFindNearestSafeTile)(const Vehicle*, TileIndex, Trackdir, bool); PfnFindNearestSafeTile pfnFindNearestSafeTile = CYapfAnySafeTileRail1::stFindNearestSafeTile; |