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Diffstat (limited to 'src/pathfinder/npf/queue.cpp')
-rw-r--r--src/pathfinder/npf/queue.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/pathfinder/npf/queue.cpp b/src/pathfinder/npf/queue.cpp
index 5ad5add02..bc787fecc 100644
--- a/src/pathfinder/npf/queue.cpp
+++ b/src/pathfinder/npf/queue.cpp
@@ -393,29 +393,29 @@ void Hash::Clear(bool free_values)
* bucket, or NULL if it is empty. prev can also be NULL, in which case it is
* not used for output.
*/
-static HashNode *Hash_FindNode(const Hash *h, uint key1, uint key2, HashNode** prev_out)
+HashNode *Hash::FindNode(uint key1, uint key2, HashNode** prev_out) const
{
- uint hash = h->hash(key1, key2);
+ uint hash = this->hash(key1, key2);
HashNode *result = NULL;
#ifdef HASH_DEBUG
debug("Looking for %u, %u", key1, key2);
#endif
/* Check if the bucket is empty */
- if (!h->buckets_in_use[hash]) {
+ if (!this->buckets_in_use[hash]) {
if (prev_out != NULL) *prev_out = NULL;
result = NULL;
/* Check the first node specially */
- } else if (h->buckets[hash].key1 == key1 && h->buckets[hash].key2 == key2) {
+ } else if (this->buckets[hash].key1 == key1 && this->buckets[hash].key2 == key2) {
/* Save the value */
- result = h->buckets + hash;
+ result = this->buckets + hash;
if (prev_out != NULL) *prev_out = NULL;
#ifdef HASH_DEBUG
debug("Found in first node: %p", result);
#endif
/* Check all other nodes */
} else {
- HashNode *prev = h->buckets + hash;
+ HashNode *prev = this->buckets + hash;
HashNode *node;
for (node = prev->next; node != NULL; node = node->next) {
@@ -446,7 +446,7 @@ void *Hash::DeleteValue(uint key1, uint key2)
{
void *result;
HashNode *prev; // Used as output var for below function call
- HashNode *node = Hash_FindNode(this, key1, key2, &prev);
+ HashNode *node = this->FindNode(key1, key2, &prev);
if (node == NULL) {
/* not found */
@@ -492,7 +492,7 @@ void *Hash::DeleteValue(uint key1, uint key2)
void *Hash::Set(uint key1, uint key2, void *value)
{
HashNode *prev;
- HashNode *node = Hash_FindNode(this, key1, key2, &prev);
+ HashNode *node = this->FindNode(key1, key2, &prev);
if (node != NULL) {
/* Found it */
@@ -526,7 +526,7 @@ void *Hash::Set(uint key1, uint key2, void *value)
*/
void *Hash::Get(uint key1, uint key2) const
{
- HashNode *node = Hash_FindNode(this, key1, key2, NULL);
+ HashNode *node = this->FindNode(key1, key2, NULL);
#ifdef HASH_DEBUG
debug("Found node: %p", node);