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Diffstat (limited to 'src/os/windows/crashlog_win.cpp')
-rw-r--r--src/os/windows/crashlog_win.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/os/windows/crashlog_win.cpp b/src/os/windows/crashlog_win.cpp
index fb0cbe57c..4bdb984f8 100644
--- a/src/os/windows/crashlog_win.cpp
+++ b/src/os/windows/crashlog_win.cpp
@@ -368,7 +368,7 @@ static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep)
if (GamelogTestEmergency()) {
static const TCHAR _emergency_crash[] =
- _T("A serious fault condition occured in the game. The game will shut down.\n")
+ _T("A serious fault condition occurred in the game. The game will shut down.\n")
_T("As you loaded an emergency savegame no crash information will be generated.\n");
MessageBox(NULL, _emergency_crash, _T("Fatal Application Failure"), MB_ICONERROR);
ExitProcess(3);
@@ -376,7 +376,7 @@ static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep)
if (SaveloadCrashWithMissingNewGRFs()) {
static const TCHAR _saveload_crash[] =
- _T("A serious fault condition occured in the game. The game will shut down.\n")
+ _T("A serious fault condition occurred in the game. The game will shut down.\n")
_T("As you loaded an savegame for which you do not have the required NewGRFs\n")
_T("no crash information will be generated.\n");
MessageBox(NULL, _saveload_crash, _T("Fatal Application Failure"), MB_ICONERROR);
@@ -445,7 +445,7 @@ static void CDECL CustomAbort(int signal)
static bool _expanded;
static const TCHAR _crash_desc[] =
- _T("A serious fault condition occured in the game. The game will shut down.\n")
+ _T("A serious fault condition occurred in the game. The game will shut down.\n")
_T("Please send the crash information and the crash.dmp file (if any) to the developers.\n")
_T("This will greatly help debugging. The correct place to do this is http://bugs.openttd.org. ")
_T("The information contained in the report is displayed below.\n")