diff options
Diffstat (limited to 'src/npf.h')
-rw-r--r-- | src/npf.h | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -46,7 +46,7 @@ struct NPFFindStationOrTileData { TileIndex dest_coords; ///< An indication of where the station is, for heuristic purposes, or the target tile StationID station_index; ///< station index we're heading for, or INVALID_STATION when we're heading for a tile bool reserve_path; ///< Indicates whether the found path should be reserved - const Vehicle* v; ///< The vehicle we are pathfinding for + const Vehicle *v; ///< The vehicle we are pathfinding for }; /* Indices into AyStar.userdata[] */ @@ -89,12 +89,12 @@ struct NPFFoundTargetData { /* Will search from the given tile and direction, for a route to the given * station for the given transport type. See the declaration of * NPFFoundTargetData above for the meaning of the result. */ -NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, bool ignore_start_tile, NPFFindStationOrTileData* target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes); +NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, bool ignore_start_tile, NPFFindStationOrTileData *target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes); /* Will search as above, but with two start nodes, the second being the * reverse. Look at the NPF_FLAG_REVERSE flag in the result node to see which * direction was taken (NPFGetBit(result.node, NPF_FLAG_REVERSE)) */ -NPFFoundTargetData NPFRouteToStationOrTileTwoWay(TileIndex tile1, Trackdir trackdir1, bool ignore_start_tile1, TileIndex tile2, Trackdir trackdir2, bool ignore_start_tile2, NPFFindStationOrTileData* target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes); +NPFFoundTargetData NPFRouteToStationOrTileTwoWay(TileIndex tile1, Trackdir trackdir1, bool ignore_start_tile1, TileIndex tile2, Trackdir trackdir2, bool ignore_start_tile2, NPFFindStationOrTileData *target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes); /* Will search a route to the closest depot. */ @@ -128,7 +128,7 @@ void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, Vehicle *v, bool reser /** * Returns the current value of the given flag on the given AyStarNode. */ -static inline bool NPFGetFlag(const AyStarNode* node, NPFNodeFlag flag) +static inline bool NPFGetFlag(const AyStarNode *node, NPFNodeFlag flag) { return HasBit(node->user_data[NPF_NODE_FLAGS], flag); } @@ -136,7 +136,7 @@ static inline bool NPFGetFlag(const AyStarNode* node, NPFNodeFlag flag) /** * Sets the given flag on the given AyStarNode to the given value. */ -static inline void NPFSetFlag(AyStarNode* node, NPFNodeFlag flag, bool value) +static inline void NPFSetFlag(AyStarNode *node, NPFNodeFlag flag, bool value) { if (value) SetBit(node->user_data[NPF_NODE_FLAGS], flag); |