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-rw-r--r--src/npf.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/npf.cpp b/src/npf.cpp
index 27d71ab81..5502b2206 100644
--- a/src/npf.cpp
+++ b/src/npf.cpp
@@ -16,6 +16,7 @@
#include "pbs.h"
#include "settings_type.h"
#include "pathfind.h"
+#include "train.h"
static AyStar _npf_aystar;
@@ -424,7 +425,7 @@ static int32 NPFFindDepot(AyStar *as, OpenListNode *current)
/** Find any safe and free tile. */
static int32 NPFFindSafeTile(AyStar *as, OpenListNode *current)
{
- const Vehicle *v = ((NPFFindStationOrTileData*)as->user_target)->v;
+ const Train *v = (Train *)((NPFFindStationOrTileData*)as->user_target)->v;
return
IsSafeWaitingPosition(v, current->path.node.tile, current->path.node.direction, true, _settings_game.pf.forbid_90_deg) &&
@@ -458,7 +459,7 @@ static int32 NPFFindStationOrTile(AyStar *as, OpenListNode *current)
* the second signal is returnd. If no suitable signal is present, the
* last node of the path is returned.
*/
-static const PathNode *FindSafePosition(PathNode *path, const Vehicle *v)
+static const PathNode *FindSafePosition(PathNode *path, const Train *v)
{
/* If there is no signal, reserve the whole path. */
PathNode *sig = path;
@@ -505,7 +506,7 @@ static void NPFSaveTargetData(AyStar *as, OpenListNode *current)
if (as->user_target != NULL && ((NPFFindStationOrTileData*)as->user_target)->reserve_path && as->user_data[NPF_TYPE] == TRANSPORT_RAIL) {
/* Path reservation is requested. */
- const Vehicle *v = ((NPFFindStationOrTileData*)as->user_target)->v;
+ const Train *v = (Train *)((NPFFindStationOrTileData*)as->user_target)->v;
const PathNode *target = FindSafePosition(&current->path, v);
ftd->node = target->node;
@@ -1053,7 +1054,7 @@ NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, Trackdir trackdir,
return best_result;
}
-NPFFoundTargetData NPFRouteToSafeTile(const Vehicle *v, TileIndex tile, Trackdir trackdir, bool override_railtype)
+NPFFoundTargetData NPFRouteToSafeTile(const Train *v, TileIndex tile, Trackdir trackdir, bool override_railtype)
{
assert(v->type == VEH_TRAIN);