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-rw-r--r--src/newgrf_spritegroup.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_spritegroup.cpp b/src/newgrf_spritegroup.cpp
index 535e866b0..12131d604 100644
--- a/src/newgrf_spritegroup.cpp
+++ b/src/newgrf_spritegroup.cpp
@@ -252,7 +252,7 @@ static inline const SpriteGroup *ResolveRandom(const SpriteGroup *group, Resolve
/* Handle triggers */
/* Magic code that may or may not do the right things... */
byte waiting_triggers = object->GetTriggers(object);
- byte match = group->g.random.triggers & (waiting_triggers | object->trigger) || group->g.random.triggers == 0;
+ byte match = group->g.random.triggers & (waiting_triggers | object->trigger);
bool res;
res = (group->g.random.cmp_mode == RSG_CMP_ANY) ?