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-rw-r--r--src/newgrf_industries.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp
index 155bb0bc3..fb40889e1 100644
--- a/src/newgrf_industries.cpp
+++ b/src/newgrf_industries.cpp
@@ -100,7 +100,8 @@ static uint32 GetClosestIndustry(TileIndex tile, IndustryType type, const Indust
return best_dist;
}
-/** Implementation of both var 67 and 68
+/**
+ * Implementation of both var 67 and 68
* since the mechanism is almost the same, it is easier to regroup them on the same
* function.
* @param param_setID parameter given to the callback, which is the set id, or the local id, in our terminology
@@ -154,7 +155,8 @@ static uint32 GetCountAndDistanceOfClosestInstance(byte param_setID, byte layout
return count << 16 | GB(closest_dist, 0, 16);
}
-/** This function implements the industries variables that newGRF defines.
+/**
+ * This function implements the industries variables that newGRF defines.
* @param object the object that we want to query
* @param variable that is queried
* @param parameter unused
@@ -447,7 +449,8 @@ uint32 IndustryLocationGetVariable(const ResolverObject *object, byte variable,
return IndustryGetVariable(object, variable, parameter, available);
}
-/** Check that the industry callback allows creation of the industry.
+/**
+ * Check that the industry callback allows creation of the industry.
* @param tile %Tile to build the industry.
* @param type Type of industry to build.
* @param layout Layout number.