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-rw-r--r--src/newgrf_industries.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp
index 5c0d74134..402bccccb 100644
--- a/src/newgrf_industries.cpp
+++ b/src/newgrf_industries.cpp
@@ -19,6 +19,7 @@
* to those used by the game, the IDs used for overriding old industries must be
* translated when the idustry spec is set. */
IndustryOverrideManager _industry_mngr(NEW_INDUSTRYOFFSET, NUM_INDUSTRYTYPES, INVALID_INDUSTRYTYPE);
+IndustryTileOverrideManager _industile_mngr(NEW_INDUSTRYTILEOFFSET, NUM_INDUSTRYTILES, INVALID_INDUSTRYTILE);
/**
* Finds the distance for the closest tile with water/land given a tile