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Diffstat (limited to 'src/network')
-rw-r--r--src/network/core/tcp_game.h4
-rw-r--r--src/network/network_base.h4
-rw-r--r--src/network/network_chat_gui.cpp2
3 files changed, 5 insertions, 5 deletions
diff --git a/src/network/core/tcp_game.h b/src/network/core/tcp_game.h
index e1224c5e2..48abc996d 100644
--- a/src/network/core/tcp_game.h
+++ b/src/network/core/tcp_game.h
@@ -110,10 +110,10 @@ public:
static inline bool IsValidNetworkClientSocketIndex(ClientIndex index)
{
- return (uint)index < GetNetworkClientSocketPoolSize() && NetworkClientSocket::Get(index)->IsValid();
+ return (uint)index < NetworkClientSocket::GetPoolSize() && NetworkClientSocket::Get(index)->IsValid();
}
-#define FOR_ALL_CLIENT_SOCKETS_FROM(d, start) for (d = NetworkClientSocket::Get(start); d != NULL; d = (d->index + 1U < GetNetworkClientSocketPoolSize()) ? NetworkClientSocket::Get(d->index + 1U) : NULL) if (d->IsValid())
+#define FOR_ALL_CLIENT_SOCKETS_FROM(d, start) for (d = NetworkClientSocket::Get(start); d != NULL; d = (d->index + 1U < NetworkClientSocket::GetPoolSize()) ? NetworkClientSocket::Get(d->index + 1U) : NULL) if (d->IsValid())
#define FOR_ALL_CLIENT_SOCKETS(d) FOR_ALL_CLIENT_SOCKETS_FROM(d, 0)
#endif /* ENABLE_NETWORK */
diff --git a/src/network/network_base.h b/src/network/network_base.h
index 3892db7d3..3044de7a1 100644
--- a/src/network/network_base.h
+++ b/src/network/network_base.h
@@ -29,10 +29,10 @@ struct NetworkClientInfo : PoolItem<NetworkClientInfo, ClientIndex, &_NetworkCli
static inline bool IsValidNetworkClientInfoIndex(ClientIndex index)
{
- return (uint)index < GetNetworkClientInfoPoolSize() && NetworkClientInfo::Get(index)->IsValid();
+ return (uint)index < NetworkClientInfo::GetPoolSize() && NetworkClientInfo::Get(index)->IsValid();
}
-#define FOR_ALL_CLIENT_INFOS_FROM(d, start) for (d = NetworkClientInfo::Get(start); d != NULL; d = (d->index + 1U < GetNetworkClientInfoPoolSize()) ? NetworkClientInfo::Get(d->index + 1U) : NULL) if (d->IsValid())
+#define FOR_ALL_CLIENT_INFOS_FROM(d, start) for (d = NetworkClientInfo::Get(start); d != NULL; d = (d->index + 1U < NetworkClientInfo::GetPoolSize()) ? NetworkClientInfo::Get(d->index + 1U) : NULL) if (d->IsValid())
#define FOR_ALL_CLIENT_INFOS(d) FOR_ALL_CLIENT_INFOS_FROM(d, 0)
#endif /* ENABLE_NETWORK */
diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp
index c0559af65..17e17e32c 100644
--- a/src/network/network_chat_gui.cpp
+++ b/src/network/network_chat_gui.cpp
@@ -303,7 +303,7 @@ struct NetworkChatWindow : public QueryStringBaseWindow {
/* First, try clients */
if (*item < MAX_CLIENT_SLOTS) {
- if (*item < GetNetworkClientInfoPoolSize()) {
+ if (*item < NetworkClientInfo::GetPoolSize()) {
/* Skip inactive clients */
NetworkClientInfo *ci;
FOR_ALL_CLIENT_INFOS_FROM(ci, *item) break;