diff options
Diffstat (limited to 'src/network/network_type.h')
-rw-r--r-- | src/network/network_type.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/network/network_type.h b/src/network/network_type.h index 512eebb1e..0daaca0e0 100644 --- a/src/network/network_type.h +++ b/src/network/network_type.h @@ -90,9 +90,8 @@ enum NetworkAction { enum NetworkServerMessage { NETWORK_SERVER_MESSAGE_GAME_PAUSED_PLAYERS, ///< Game paused (not enough players) NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_PLAYERS, ///< Game unpaused (enough players) - NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT, ///< Game paused (connecting client) - NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT, ///< Game unpaused (client connected) - NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL, ///< Game unpaused (client failed to connect) + NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT, ///< Game paused (connecting clients) + NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT, ///< Game unpaused (no connecting clients) NETWORK_SERVER_MESSAGE_END }; |