diff options
Diffstat (limited to 'src/network/network_gui.cpp')
-rw-r--r-- | src/network/network_gui.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 69dd3b0df..bd539c106 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -67,7 +67,8 @@ void SortNetworkLanguages() /** * Update the network new window because a new server is * found on the network. - * @param unselect unselect the currently selected item */ + * @param unselect unselect the currently selected item + */ void UpdateNetworkGameWindow(bool unselect) { InvalidateWindowData(WC_NETWORK_WINDOW, 0, unselect ? 1 : 0); @@ -283,7 +284,8 @@ protected: /** * Sort servers by the amount of clients online on a * server. If the two servers have the same amount, the one with the - * higher maximum is preferred. */ + * higher maximum is preferred. + */ static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b) { /* Reverse as per default we are interested in most-clients first */ @@ -321,7 +323,8 @@ protected: /** * Sort servers by joinability. If both servers are the - * same, prefer the non-passworded server first. */ + * same, prefer the non-passworded server first. + */ static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b) { /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */ |