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Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r--src/network/network_client.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index 4b14ac3af..0f6606352 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -347,7 +347,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::SendGamePassword(const char *p
NetworkRecvStatus ClientNetworkGameSocketHandler::SendCompanyPassword(const char *password)
{
Packet *p = new Packet(PACKET_CLIENT_COMPANY_PASSWORD);
- p->Send_string(GenerateCompanyPasswordHash(password));
+ p->Send_string(GenerateCompanyPasswordHash(password, _password_server_id, _password_game_seed));
my_client->SendPacket(p);
return NETWORK_RECV_STATUS_OKAY;
}
@@ -426,7 +426,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::SendSetPassword(const char *pa
{
Packet *p = new Packet(PACKET_CLIENT_SET_PASSWORD);
- p->Send_string(GenerateCompanyPasswordHash(password));
+ p->Send_string(GenerateCompanyPasswordHash(password, _password_server_id, _password_game_seed));
my_client->SendPacket(p);
return NETWORK_RECV_STATUS_OKAY;
}
@@ -457,11 +457,11 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::SendRCon(const char *pass, con
return NETWORK_RECV_STATUS_OKAY;
}
-NetworkRecvStatus ClientNetworkGameSocketHandler::SendMove(CompanyID company, const char *pass)
+NetworkRecvStatus ClientNetworkGameSocketHandler::SendMove(CompanyID company, const char *password)
{
Packet *p = new Packet(PACKET_CLIENT_MOVE);
p->Send_uint8(company);
- p->Send_string(GenerateCompanyPasswordHash(pass));
+ p->Send_string(GenerateCompanyPasswordHash(password, _password_server_id, _password_game_seed));
my_client->SendPacket(p);
return NETWORK_RECV_STATUS_OKAY;
}