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Diffstat (limited to 'src/network/core/udp.cpp')
-rw-r--r--src/network/core/udp.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp
index 985c8fa72..72fec49e1 100644
--- a/src/network/core/udp.cpp
+++ b/src/network/core/udp.cpp
@@ -200,7 +200,7 @@ void NetworkUDPSocketHandler::SendNetworkGameInfo(Packet *p, const NetworkGameIn
/* NETWORK_GAME_INFO_VERSION = 1 */
p->Send_string(info->server_name);
p->Send_string(info->server_revision);
- p->Send_uint8 (info->server_lang);
+ p->Send_uint8 (0); // Used to be server-lang.
p->Send_bool (info->use_password);
p->Send_uint8 (info->clients_max);
p->Send_uint8 (info->clients_on);
@@ -266,7 +266,7 @@ void NetworkUDPSocketHandler::ReceiveNetworkGameInfo(Packet *p, NetworkGameInfo
case 1:
p->Recv_string(info->server_name, sizeof(info->server_name));
p->Recv_string(info->server_revision, sizeof(info->server_revision));
- info->server_lang = p->Recv_uint8 ();
+ p->Recv_uint8 (); // Used to contain server-lang.
info->use_password = p->Recv_bool ();
info->clients_max = p->Recv_uint8 ();
info->clients_on = p->Recv_uint8 ();
@@ -281,8 +281,7 @@ void NetworkUDPSocketHandler::ReceiveNetworkGameInfo(Packet *p, NetworkGameInfo
info->map_set = p->Recv_uint8 ();
info->dedicated = p->Recv_bool ();
- if (info->server_lang >= NETWORK_NUM_LANGUAGES) info->server_lang = 0;
- if (info->map_set >= NETWORK_NUM_LANDSCAPES) info->map_set = 0;
+ if (info->map_set >= NETWORK_NUM_LANDSCAPES) info->map_set = 0;
}
}