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Diffstat (limited to 'src/network/core/tcp_game.cpp')
-rw-r--r--src/network/core/tcp_game.cpp14
1 files changed, 3 insertions, 11 deletions
diff --git a/src/network/core/tcp_game.cpp b/src/network/core/tcp_game.cpp
index 037cb42fc..0960f4324 100644
--- a/src/network/core/tcp_game.cpp
+++ b/src/network/core/tcp_game.cpp
@@ -17,18 +17,10 @@
#include "../network.h"
#include "../network_internal.h"
-#include "../../core/pool_func.hpp"
#include "../../debug.h"
#include "table/strings.h"
-/** Make very sure the preconditions given in network_type.h are actually followed */
-assert_compile(MAX_CLIENT_SLOTS > MAX_CLIENTS);
-assert_compile(NetworkClientSocketPool::MAX_SIZE == MAX_CLIENT_SLOTS);
-
-NetworkClientSocketPool _networkclientsocket_pool("NetworkClientSocket");
-INSTANTIATE_POOL_METHODS(NetworkClientSocket)
-
/**
* Create a new socket for the game connection.
* @param s The socket to connect with.
@@ -75,7 +67,7 @@ NetworkRecvStatus NetworkGameSocketHandler::CloseConnection(bool error)
* @param p the packet to handle
* @return #NetworkRecvStatus of handling.
*/
-NetworkRecvStatus NetworkClientSocket::HandlePacket(Packet *p)
+NetworkRecvStatus NetworkGameSocketHandler::HandlePacket(Packet *p)
{
PacketGameType type = (PacketGameType)p->Recv_uint8();
@@ -140,7 +132,7 @@ NetworkRecvStatus NetworkClientSocket::HandlePacket(Packet *p)
* HandlePacket is returned.
* @return #NetworkRecvStatus of the last handled packet.
*/
-NetworkRecvStatus NetworkClientSocket::Recv_Packets()
+NetworkRecvStatus NetworkGameSocketHandler::Recv_Packets()
{
Packet *p;
while ((p = this->Recv_Packet()) != NULL) {
@@ -158,7 +150,7 @@ NetworkRecvStatus NetworkClientSocket::Recv_Packets()
* @param type the packet type to create the stub for
*/
#define DEFINE_UNAVAILABLE_GAME_RECEIVE_COMMAND(type) \
-NetworkRecvStatus NetworkClientSocket::NetworkPacketReceive_## type ##_command(Packet *p) \
+NetworkRecvStatus NetworkGameSocketHandler::NetworkPacketReceive_## type ##_command(Packet *p) \
{ \
DEBUG(net, 0, "[tcp/game] received illegal packet type %d from client %d", \
type, this->client_id); \