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-rw-r--r--src/network/core/game_info.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/network/core/game_info.h b/src/network/core/game_info.h
index 28aea7507..324c6ea4a 100644
--- a/src/network/core/game_info.h
+++ b/src/network/core/game_info.h
@@ -74,7 +74,6 @@ struct NetworkGameInfo : NetworkServerGameInfo {
uint16 map_width; ///< Map width
uint16 map_height; ///< Map height
char server_name[NETWORK_NAME_LENGTH]; ///< Server name
- char hostname[NETWORK_HOSTNAME_LENGTH]; ///< Hostname of the server (if any)
char server_revision[NETWORK_REVISION_LENGTH]; ///< The version number the server is using (e.g.: 'r304' or 0.5.0)
bool dedicated; ///< Is this a dedicated server?
bool version_compatible; ///< Can we connect to this server or not? (based on server_revision)