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+/* $Id$ */
+
+#ifndef BLOB_HPP
+#define BLOB_HPP
+
+/** Type-safe version of memcpy().
+ * @param d destination buffer
+ * @param s source buffer
+ * @param num_items number of items to be copied (!not number of bytes!) */
+template <class Titem_>
+FORCEINLINE void MemCpyT(Titem_* d, const Titem_* s, int num_items = 1)
+{
+ memcpy(d, s, num_items * sizeof(Titem_));
+}
+
+
+/** Base class for simple binary blobs.
+ * Item is byte.
+ * The word 'simple' means:
+ * - no configurable allocator type (always made from heap)
+ * - no smart deallocation - deallocation must be called from the same
+ * module (DLL) where the blob was allocated
+ * - no configurable allocation policy (how big blocks should be allocated)
+ * - no extra ownership policy (i.e. 'copy on write') when blob is copied
+ * - no thread synchronization at all
+ *
+ * Internal member layout:
+ * 1. The only class member is pointer to the first item (see union ptr_u).
+ * 2. Allocated block contains the blob header (see CHdr) followed by the raw byte data.
+ * Always, when it allocates memory the allocated size is:
+ * sizeof(CHdr) + <data capacity>
+ * 3. Two 'virtual' members (m_size and m_max_size) are stored in the CHdr at beginning
+ * of the alloated block.
+ * 4. The pointer (in ptr_u) points behind the header (to the first data byte).
+ * When memory block is allocated, the sizeof(CHdr) it added to it.
+ * 5. Benefits of this layout:
+ * - items are accessed in the simplest possible way - just dereferencing the pointer,
+ * which is good for performance (assuming that data are accessed most often).
+ * - sizeof(blob) is the same as the size of any other pointer
+ * 6. Drawbacks of this layout:
+ * - the fact, that pointer to the alocated block is adjusted by sizeof(CHdr) before
+ * it is stored can lead to several confusions:
+ * - it is not common pattern so the implementation code is bit harder to read
+ * - valgrind can generate warning that allocated block is lost (not accessible)
+ * */
+class CBlobBaseSimple {
+protected:
+ /** header of the allocated memory block */
+ struct CHdr {
+ int m_size; ///< actual blob size in bytes
+ int m_max_size; ///< maximum (allocated) size in bytes
+ };
+
+ /** type used as class member */
+ union {
+ int8 *m_pData; ///< pointer to the first byte of data
+ CHdr *m_pHdr_1; ///< pointer just after the CHdr holding m_size and m_max_size
+ } ptr_u;
+
+public:
+ static const int Ttail_reserve = 4; ///< four extra bytes will be always allocated and zeroed at the end
+
+ /** default constructor - initializes empty blob */
+ FORCEINLINE CBlobBaseSimple() { InitEmpty(); }
+ /** copy constructor */
+ FORCEINLINE CBlobBaseSimple(const CBlobBaseSimple& src)
+ {
+ InitEmpty();
+ AppendRaw(src);
+ }
+ /** destructor */
+ FORCEINLINE ~CBlobBaseSimple() { Free(); }
+protected:
+ /** initialize the empty blob by setting the ptr_u.m_pHdr_1 pointer to the static CHdr with
+ * both m_size and m_max_size containing zero */
+ FORCEINLINE void InitEmpty() { static CHdr hdrEmpty[] = {{0, 0}, {0, 0}}; ptr_u.m_pHdr_1 = &hdrEmpty[1]; }
+ /** initialize blob by attaching it to the given header followed by data */
+ FORCEINLINE void Init(CHdr* hdr) { ptr_u.m_pHdr_1 = &hdr[1]; }
+ /** blob header accessor - use it rather than using the pointer arithmetics directly - non-const version */
+ FORCEINLINE CHdr& Hdr() { return ptr_u.m_pHdr_1[-1]; }
+ /** blob header accessor - use it rather than using the pointer arithmetics directly - const version */
+ FORCEINLINE const CHdr& Hdr() const { return ptr_u.m_pHdr_1[-1]; }
+ /** return reference to the actual blob size - used when the size needs to be modified */
+ FORCEINLINE int& RawSizeRef() { return Hdr().m_size; };
+
+public:
+ /** return true if blob doesn't contain valid data */
+ FORCEINLINE bool IsEmpty() const { return RawSize() == 0; }
+ /** return the number of valid data bytes in the blob */
+ FORCEINLINE int RawSize() const { return Hdr().m_size; };
+ /** return the current blob capacity in bytes */
+ FORCEINLINE int MaxRawSize() const { return Hdr().m_max_size; };
+ /** return pointer to the first byte of data - non-const version */
+ FORCEINLINE int8* RawData() { return ptr_u.m_pData; }
+ /** return pointer to the first byte of data - const version */
+ FORCEINLINE const int8* RawData() const { return ptr_u.m_pData; }
+#if 0 // reenable when needed
+ /** return the 32 bit CRC of valid data in the blob */
+ FORCEINLINE uint32 Crc32() const {return CCrc32::Calc(RawData(), RawSize());}
+#endif //0
+ /** invalidate blob's data - doesn't free buffer */
+ FORCEINLINE void Clear() { RawSizeRef() = 0; }
+ /** free the blob's memory */
+ FORCEINLINE void Free() { if (MaxRawSize() > 0) {RawFree(&Hdr()); InitEmpty();} }
+ /** copy data from another blob - replaces any existing blob's data */
+ FORCEINLINE void CopyFrom(const CBlobBaseSimple& src) { Clear(); AppendRaw(src); }
+ /** overtake ownership of data buffer from the source blob - source blob will become empty */
+ FORCEINLINE void MoveFrom(CBlobBaseSimple& src) { Free(); ptr_u.m_pData = src.ptr_u.m_pData; src.InitEmpty(); }
+ /** swap buffers (with data) between two blobs (this and source blob) */
+ FORCEINLINE void Swap(CBlobBaseSimple& src) { int8 *tmp = ptr_u.m_pData; ptr_u.m_pData = src.ptr_u.m_pData; src.ptr_u.m_pData = tmp; }
+
+ /** append new bytes at the end of existing data bytes - reallocates if necessary */
+ FORCEINLINE void AppendRaw(int8 *p, int num_bytes)
+ {
+ assert(p != NULL);
+ if (num_bytes > 0) {
+ memcpy(GrowRawSize(num_bytes), p, num_bytes);
+ } else {
+ assert(num_bytes >= 0);
+ }
+ }
+
+ /** append bytes from given source blob to the end of existing data bytes - reallocates if necessary */
+ FORCEINLINE void AppendRaw(const CBlobBaseSimple& src)
+ {
+ if (!src.IsEmpty())
+ memcpy(GrowRawSize(src.RawSize()), src.RawData(), src.RawSize());
+ }
+
+ /** Reallocate if there is no free space for num_bytes bytes.
+ * @return pointer to the new data to be added */
+ FORCEINLINE int8* MakeRawFreeSpace(int num_bytes)
+ {
+ assert(num_bytes >= 0);
+ int new_size = RawSize() + num_bytes;
+ if (new_size > MaxRawSize()) SmartAlloc(new_size);
+ FixTail();
+ return ptr_u.m_pData + RawSize();
+ }
+
+ /** Increase RawSize() by num_bytes.
+ * @return pointer to the new data added */
+ FORCEINLINE int8* GrowRawSize(int num_bytes)
+ {
+ int8* pNewData = MakeRawFreeSpace(num_bytes);
+ RawSizeRef() += num_bytes;
+ return pNewData;
+ }
+
+ /** Decrease RawSize() by num_bytes. */
+ FORCEINLINE void ReduceRawSize(int num_bytes)
+ {
+ if (MaxRawSize() > 0 && num_bytes > 0) {
+ assert(num_bytes <= RawSize());
+ if (num_bytes < RawSize()) RawSizeRef() -= num_bytes;
+ else RawSizeRef() = 0;
+ }
+ }
+ /** reallocate blob data if needed */
+ void SmartAlloc(int new_size)
+ {
+ int old_max_size = MaxRawSize();
+ if (old_max_size >= new_size) return;
+ // calculate minimum block size we need to allocate
+ int min_alloc_size = sizeof(CHdr) + new_size + Ttail_reserve;
+ // ask allocation policy for some reasonable block size
+ int alloc_size = AllocPolicy(min_alloc_size);
+ // allocate new block
+ CHdr* pNewHdr = RawAlloc(alloc_size);
+ // setup header
+ pNewHdr->m_size = RawSize();
+ pNewHdr->m_max_size = alloc_size - (sizeof(CHdr) + Ttail_reserve);
+ // copy existing data
+ if (RawSize() > 0)
+ memcpy(pNewHdr + 1, ptr_u.m_pData, pNewHdr->m_size);
+ // replace our block with new one
+ CHdr* pOldHdr = &Hdr();
+ Init(pNewHdr);
+ if (old_max_size > 0)
+ RawFree(pOldHdr);
+ }
+ /** simple allocation policy - can be optimized later */
+ FORCEINLINE static int AllocPolicy(int min_alloc)
+ {
+ if (min_alloc < (1 << 9)) {
+ if (min_alloc < (1 << 5)) return (1 << 5);
+ return (min_alloc < (1 << 7)) ? (1 << 7) : (1 << 9);
+ }
+ if (min_alloc < (1 << 15)) {
+ if (min_alloc < (1 << 11)) return (1 << 11);
+ return (min_alloc < (1 << 13)) ? (1 << 13) : (1 << 15);
+ }
+ if (min_alloc < (1 << 20)) {
+ if (min_alloc < (1 << 17)) return (1 << 17);
+ return (min_alloc < (1 << 19)) ? (1 << 19) : (1 << 20);
+ }
+ min_alloc = (min_alloc | ((1 << 20) - 1)) + 1;
+ return min_alloc;
+ }
+
+ /** all allocation should happen here */
+ static FORCEINLINE CHdr* RawAlloc(int num_bytes) { return (CHdr*)malloc(num_bytes); }
+ /** all deallocations should happen here */
+ static FORCEINLINE void RawFree(CHdr* p) { free(p); }
+ /** fixing the four bytes at the end of blob data - useful when blob is used to hold string */
+ FORCEINLINE void FixTail()
+ {
+ if (MaxRawSize() > 0) {
+ int8 *p = &ptr_u.m_pData[RawSize()];
+ for (int i = 0; i < Ttail_reserve; i++) p[i] = 0;
+ }
+ }
+};
+
+/** Blob - simple dynamic Titem_ array. Titem_ (template argument) is a placeholder for any type.
+ * Titem_ can be any integral type, pointer, or structure. Using Blob instead of just plain C array
+ * simplifies the resource management in several ways:
+ * 1. When adding new item(s) it automatically grows capacity if needed.
+ * 2. When variable of type Blob comes out of scope it automatically frees the data buffer.
+ * 3. Takes care about the actual data size (number of used items).
+ * 4. Dynamically constructs only used items (as opposite of static array which constructs all items) */
+template <class Titem_, class Tbase_ = CBlobBaseSimple>
+class CBlobT : public CBlobBaseSimple {
+ // make template arguments public:
+public:
+ typedef Titem_ Titem;
+ typedef Tbase_ Tbase;
+
+ static const int Titem_size = sizeof(Titem);
+
+ /** Default constructor - makes new Blob ready to accept any data */
+ FORCEINLINE CBlobT() : Tbase() {}
+ /** Copy constructor - make new blob to become copy of the original (source) blob */
+ FORCEINLINE CBlobT(const Tbase& src) : Tbase(src) {assert((RawSize() % Titem_size) == 0);}
+ /** Destructor - ensures that allocated memory (if any) is freed */
+ FORCEINLINE ~CBlobT() { Free(); }
+ /** Check the validity of item index (only in debug mode) */
+ FORCEINLINE void CheckIdx(int idx) { assert(idx >= 0); assert(idx < Size()); }
+ /** Return pointer to the first data item - non-const version */
+ FORCEINLINE Titem* Data() { return (Titem*)RawData(); }
+ /** Return pointer to the first data item - const version */
+ FORCEINLINE const Titem* Data() const { return (const Titem*)RawData(); }
+ /** Return pointer to the idx-th data item - non-const version */
+ FORCEINLINE Titem* Data(int idx) { CheckIdx(idx); return (Data() + idx); }
+ /** Return pointer to the idx-th data item - const version */
+ FORCEINLINE const Titem* Data(int idx) const { CheckIdx(idx); return (Data() + idx); }
+ /** Return number of items in the Blob */
+ FORCEINLINE int Size() const { return (RawSize() / Titem_size); }
+ /** Free the memory occupied by Blob destroying all items */
+ FORCEINLINE void Free()
+ {
+ assert((RawSize() % Titem_size) == 0);
+ int old_size = Size();
+ if (old_size > 0) {
+ // destroy removed items;
+ Titem* pI_last_to_destroy = Data(0);
+ for (Titem* pI = Data(old_size - 1); pI >= pI_last_to_destroy; pI--) pI->~Titem_();
+ }
+ Tbase::Free();
+ }
+ /** Grow number of data items in Blob by given number - doesn't construct items */
+ FORCEINLINE Titem* GrowSizeNC(int num_items) { return (Titem*)GrowRawSize(num_items * Titem_size); }
+ /** Grow number of data items in Blob by given number - constructs new items (using Titem_'s default constructor) */
+ FORCEINLINE Titem* GrowSizeC(int num_items)
+ {
+ Titem* pI = GrowSizeNC(num_items);
+ for (int i = num_items; i > 0; i--, pI++) new (pI) Titem();
+ }
+ /** Destroy given number of items and reduce the Blob's data size */
+ FORCEINLINE void ReduceSize(int num_items)
+ {
+ assert((RawSize() % Titem_size) == 0);
+ int old_size = Size();
+ assert(num_items <= old_size);
+ int new_size = (num_items <= old_size) ? (old_size - num_items) : 0;
+ // destroy removed items;
+ Titem* pI_last_to_destroy = Data(new_size);
+ for (Titem* pI = Data(old_size - 1); pI >= pI_last_to_destroy; pI--) pI->~Titem();
+ // remove them
+ ReduceRawSize(num_items * Titem_size);
+ }
+ /** Append one data item at the end (calls Titem_'s default constructor) */
+ FORCEINLINE Titem* AppendNew()
+ {
+ Titem& dst = *GrowSizeNC(1); // Grow size by one item
+ Titem* pNewItem = new (&dst) Titem(); // construct the new item by calling in-place new operator
+ return pNewItem;
+ }
+ /** Append the copy of given item at the end of Blob (using copy constructor) */
+ FORCEINLINE Titem* Append(const Titem& src)
+ {
+ Titem& dst = *GrowSizeNC(1); // Grow size by one item
+ Titem* pNewItem = new (&dst) Titem(src); // construct the new item by calling in-place new operator with copy ctor()
+ return pNewItem;
+ }
+ /** Add given items (ptr + number of items) at the end of blob */
+ FORCEINLINE Titem* Append(const Titem* pSrc, int num_items)
+ {
+ Titem* pDst = GrowSizeNC(num_items);
+ Titem* pDstOrg = pDst;
+ Titem* pDstEnd = pDst + num_items;
+ while (pDst < pDstEnd) new (pDst++) Titem(*(pSrc++));
+ return pDstOrg;
+ }
+ /** Remove item with the given index by replacing it by the last item and reducing the size by one */
+ FORCEINLINE void RemoveBySwap(int idx)
+ {
+ CheckIdx(idx);
+ // destroy removed item
+ Titem* pRemoved = Data(idx);
+ RemoveBySwap(pRemoved);
+ }
+ /** Remove item given by pointer replacing it by the last item and reducing the size by one */
+ FORCEINLINE void RemoveBySwap(Titem* pItem)
+ {
+ Titem* pLast = Data(Size() - 1);
+ assert(pItem >= Data() && pItem <= pLast);
+ // move last item to its new place
+ if (pItem != pLast) {
+ pItem->~Titem_();
+ new (pItem) Titem_(*pLast);
+ }
+ // destroy the last item
+ pLast->~Titem_();
+ // and reduce the raw blob size
+ ReduceRawSize(Titem_size);
+ }
+ /** Ensures that given number of items can be added to the end of Blob. Returns pointer to the
+ * first free (unused) item */
+ FORCEINLINE Titem* MakeFreeSpace(int num_items) { return (Titem*)MakeRawFreeSpace(num_items * Titem_size); }
+};
+
+// simple string implementation
+struct CStrA : public CBlobT<char>
+{
+ typedef CBlobT<char> base;
+ CStrA(const char* str = NULL) {Append(str);}
+ FORCEINLINE CStrA(const CBlobBaseSimple& src) : base(src) {}
+ void Append(const char* str) {if (str != NULL && str[0] != '\0') base::Append(str, (int)strlen(str));}
+};
+
+#endif /* BLOB_HPP */