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-rw-r--r--src/lang/english_US.txt65
1 files changed, 64 insertions, 1 deletions
diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt
index 4afd9de27..0f3baee13 100644
--- a/src/lang/english_US.txt
+++ b/src/lang/english_US.txt
@@ -189,6 +189,8 @@ STR_COLOUR_ORANGE :Orange
STR_COLOUR_BROWN :Brown
STR_COLOUR_GREY :Gray
STR_COLOUR_WHITE :White
+STR_COLOUR_RANDOM :Random
+STR_COLOUR_DEFAULT :Default
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
@@ -475,6 +477,7 @@ STR_ABOUT_MENU_SCREENSHOT :Screenshot
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Fully zoomed in screenshot
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Default zoom screenshot
STR_ABOUT_MENU_GIANT_SCREENSHOT :Whole map screenshot
+STR_ABOUT_MENU_SHOW_FRAMERATE :Show frame rate
STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite aligner
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Toggle bounding boxes
@@ -814,6 +817,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(President)
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} sponsored construction of new town {TOWN}!
+STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}A new town called {TOWN} has been constructed!
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}New {STRING} under construction near {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}New {STRING} being planted near {TOWN}!
@@ -926,6 +930,8 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :South African R
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Custom...
STR_GAME_OPTIONS_CURRENCY_GEL :Georgian Lari (GEL)
STR_GAME_OPTIONS_CURRENCY_IRR :Iranian Rial (IRR)
+STR_GAME_OPTIONS_CURRENCY_RUB :New Russian Ruble (RUB)
+STR_GAME_OPTIONS_CURRENCY_MXN :Mexican Peso (MXN)
############ end of currency region
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Road vehicles
@@ -1255,6 +1261,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Changing
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Infrastructure maintenance: {STRING}
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :When enabled, infrastructure causes maintenance costs. The cost grows over-proportional with the network size, thus affecting bigger companies more than smaller ones
+STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Starting company color: {STRING}
+STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Choose starting color for the company
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Airports never expire: {STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Enabling this setting makes each airport type stay available forever after its introduction
@@ -1813,6 +1821,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Change c
STR_CHEAT_SETUP_PROD :{LTBLUE}Enable modifying production values: {ORANGE}{STRING}
# Livery window
+STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Color Scheme
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Show general color schemes
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Show train color schemes
@@ -2374,7 +2383,7 @@ STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Path Sig
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant. Ctrl+Click will toggle the existing variant. Shift+Click shows estimated conversion cost
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dragging signal density
-STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Decrease dragging signal density
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Decrease dragging signal distance
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Increase dragging signal density
# Bridge selection window
@@ -2698,9 +2707,51 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 The OpenTTD team
# Framerate display window
+STR_FRAMERATE_CAPTION :{WHITE}Frame rate
+STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
+STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Simulation rate: {STRING}
+STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Number of game ticks simulated per second.
+STR_FRAMERATE_RATE_BLITTER :{BLACK}Graphics frame rate: {STRING}
+STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Number of video frames rendered per second.
+STR_FRAMERATE_SPEED_FACTOR :{BLACK}Current game speed factor: {DECIMAL}x
+STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}How fast the game is currently running, compared to the expected speed at normal simulation rate.
+STR_FRAMERATE_CURRENT :{WHITE}Current
+STR_FRAMERATE_AVERAGE :{WHITE}Average
+STR_FRAMERATE_DATA_POINTS :{BLACK}Data based on {COMMA} measurements
+STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
+STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
+STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
+STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} frames/s
+STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} frames/s
+STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} frames/s
+STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
############ Leave those lines in this order!!
+STR_FRAMERATE_GAMELOOP :{BLACK}Game loop total:
+STR_FRAMERATE_GL_ECONOMY :{BLACK} Cargo handling:
+STR_FRAMERATE_GL_TRAINS :{BLACK} Train ticks:
+STR_FRAMERATE_GL_ROADVEHS :{BLACK} Road vehicle ticks:
+STR_FRAMERATE_GL_SHIPS :{BLACK} Ship ticks:
+STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Aircraft ticks:
+STR_FRAMERATE_GL_LANDSCAPE :{BLACK} World ticks:
+STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Link graph delay:
+STR_FRAMERATE_DRAWING :{BLACK}Graphics rendering:
+STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} World viewports:
+STR_FRAMERATE_VIDEO :{BLACK}Video output:
+STR_FRAMERATE_SOUND :{BLACK}Sound mixing:
############ End of leave-in-this-order
############ Leave those lines in this order!!
+STR_FRAMETIME_CAPTION_GAMELOOP :Game loop
+STR_FRAMETIME_CAPTION_GL_ECONOMY :Cargo handling
+STR_FRAMETIME_CAPTION_GL_TRAINS :Train ticks
+STR_FRAMETIME_CAPTION_GL_ROADVEHS :Road vehicle ticks
+STR_FRAMETIME_CAPTION_GL_SHIPS :Ship ticks
+STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Aircraft ticks
+STR_FRAMETIME_CAPTION_GL_LANDSCAPE :World ticks
+STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Link graph delay
+STR_FRAMETIME_CAPTION_DRAWING :Graphics rendering
+STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :World viewport rendering
+STR_FRAMETIME_CAPTION_VIDEO :Video output
+STR_FRAMETIME_CAPTION_SOUND :Sound mixing
############ End of leave-in-this-order
@@ -2726,6 +2777,9 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Game Det
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No information available
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
+STR_SAVELOAD_FILTER_TITLE :{BLACK}Filter string:
+STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Overwrite File
+STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Are you sure you want to overwrite the existing file?
STR_SAVELOAD_OSKTITLE :{BLACK}Enter a name for the savegame
@@ -2843,7 +2897,12 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Version:
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. compatible version: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Default (D)
+STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Default (D) / 32 bpp
+STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W)
+STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Legacy (W) / 32 bpp
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameters: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_NONE :None
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}No information available
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Matching file not found
@@ -2924,6 +2983,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Read past end o
STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF resources not available (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} was disabled by {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
+STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Too many elements in property value list (sprite {3:NUM}, property {4:HEX})
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
@@ -3358,6 +3418,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups -
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group
STR_GROUP_RENAME_TOOLTIP :{BLACK}Rename the selected group
+STR_GROUP_LIVERY_TOOLTIP :{BLACK}Change livery of the selected group
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Click to protect this group from global autoreplace
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Delete Group
@@ -3401,6 +3462,7 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacity
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_SHORT}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Refittable to: {GOLD}{STRING}
STR_PURCHASE_INFO_ALL_TYPES :All cargo types
+STR_PURCHASE_INFO_NONE :None
STR_PURCHASE_INFO_ALL_BUT :All but {CARGO_LIST}
STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. Tractive Effort: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Range: {GOLD}{COMMA} tiles
@@ -3800,6 +3862,7 @@ STR_ORDER_CONDITIONAL_AGE :Age (years)
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Requires maintenance
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Always
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Remaining lifetime (years)
+STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Maximum reliability
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}How to compare the vehicle data to the given value
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :is equal to