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-rw-r--r--src/lang/english.txt15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 3f2bec04a..fd175c3ad 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -442,6 +442,7 @@ STR_ABOUT_MENU_AI_DEBUG :AI debug
STR_ABOUT_MENU_SCREENSHOT :Screenshot (Ctrl+S)
STR_ABOUT_MENU_GIANT_SCREENSHOT :Giant screenshot (Ctrl+G)
STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
+STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite aligner
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@@ -2375,6 +2376,20 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Rail type
STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF variable 60+x parameter (hexadecimal)
+# Sprite aligner window
+STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({RAW_STRING})
+STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite
+STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the end
+STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Go to sprite
+STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
+STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
+STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the begin
+STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
+STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets
+STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X offset: {NUM}, Y offset: {NUM}
+
+STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Go to sprite
+
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{RAW_STRING}
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Warning: {SILVER}{RAW_STRING}