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-rw-r--r--src/industrytype.h36
1 files changed, 0 insertions, 36 deletions
diff --git a/src/industrytype.h b/src/industrytype.h
index c3570d785..f45483634 100644
--- a/src/industrytype.h
+++ b/src/industrytype.h
@@ -204,42 +204,6 @@ static inline IndustryGfx GetTranslatedIndustryTileID(IndustryGfx gfx)
}
}
-extern uint16 _industry_counts[NUM_INDUSTRYTYPES]; // Number of industries per type ingame
-
-/** Increment the count of industries for this type
- * @param type IndustryType to increment
- * @pre type < INVALID_INDUSTRYTYPE */
-static inline void IncIndustryTypeCount(IndustryType type)
-{
- assert(type < INVALID_INDUSTRYTYPE);
- _industry_counts[type]++;
-}
-
-/** Decrement the count of industries for this type
- * @param type IndustryType to decrement
- * @pre type < INVALID_INDUSTRYTYPE */
-static inline void DecIndustryTypeCount(IndustryType type)
-{
- assert(type < INVALID_INDUSTRYTYPE);
- _industry_counts[type]--;
-}
-
-/** get the count of industries for this type
- * @param type IndustryType to query
- * @pre type < INVALID_INDUSTRYTYPE */
-static inline uint8 GetIndustryTypeCount(IndustryType type)
-{
- assert(type < INVALID_INDUSTRYTYPE);
- return min(_industry_counts[type], 0xFF); // callback expects only a byte, so cut it
-}
-
-/** Resets both the total_industries and the _industry_counts
- * This way, we centralize all counts activities */
-static inline void ResetIndustryCounts()
-{
- memset(&_industry_counts, 0, sizeof(_industry_counts));
-}
-
static const uint8 IT_INVALID = 255;
#endif /* INDUSTRYTYPE_H */