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-rw-r--r--src/industry_cmd.cpp30
1 files changed, 14 insertions, 16 deletions
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index b9508084e..98214bcbd 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -244,8 +244,9 @@ static void IndustryDrawToffeeQuarry(const TileInfo *ti)
if (IsIndustryCompleted(ti->tile)) {
x = _industry_anim_offs_toffee[GetIndustryAnimationState(ti->tile)];
- if (x == 0xFF)
+ if (x == 0xFF) {
x = 0;
+ }
}
AddChildSpriteScreen(SPR_IT_TOFFEE_QUARRY_SHOVEL, PAL_NONE, 22 - x, 24 + x);
@@ -670,8 +671,7 @@ static void AnimateTile_Industry(TileIndex tile)
case GFX_GOLD_MINE_TOWER_ANIMATED: {
int state = _tick_counter & 0x7FF;
- if ((state -= 0x400) < 0)
- return;
+ if ((state -= 0x400) < 0) return;
if (state < 0x1A0) {
if (state < 0x20 || state >= 0x180) {
@@ -680,11 +680,9 @@ static void AnimateTile_Industry(TileIndex tile)
SetIndustryAnimationState(tile, m | 0x40);
SndPlayTileFx(SND_0B_MINING_MACHINERY, tile);
}
- if (state & 7)
- return;
+ if (state & 7) return;
} else {
- if (state & 3)
- return;
+ if (state & 3) return;
}
m = (GetIndustryAnimationState(tile) + 1) | 0x40;
if (m > 0xC2) m = 0xC0;
@@ -693,8 +691,7 @@ static void AnimateTile_Industry(TileIndex tile)
} else if (state >= 0x200 && state < 0x3A0) {
int i;
i = (state < 0x220 || state >= 0x380) ? 7 : 3;
- if (state & i)
- return;
+ if (state & i) return;
m = (GetIndustryAnimationState(tile) & 0xBF) - 1;
if (m < 0x80) m = 0x82;
@@ -972,8 +969,7 @@ static void PlantFarmField(TileIndex tile, IndustryID industry)
int type;
if (_settings_game.game_creation.landscape == LT_ARCTIC) {
- if (GetTileZ(tile) + TILE_HEIGHT * 2 >= GetSnowLine())
- return;
+ if (GetTileZ(tile) + TILE_HEIGHT * 2 >= GetSnowLine()) return;
}
/* determine field size */
@@ -1066,8 +1062,9 @@ static void ChopLumberMillTrees(Industry *i)
if (!IsIndustryCompleted(tile)) return; ///< Can't proceed if not completed
- if (CircularTileSearch(&tile, 40, SearchLumberMillTrees, NULL)) ///< 40x40 tiles to search
+ if (CircularTileSearch(&tile, 40, SearchLumberMillTrees, NULL)) { ///< 40x40 tiles to search
i->produced_cargo_waiting[0] = min(0xffff, i->produced_cargo_waiting[0] + 45); ///< Found a tree, add according value to waiting cargo
+ }
}
static void ProduceIndustryGoods(Industry *i)
@@ -1430,8 +1427,7 @@ static bool CheckCanTerraformSurroundingTiles(TileIndex tile, uint height, int i
TILE_LOOP(tile_walk, size_x, size_y, tile) {
curh = TileHeight(tile_walk);
/* Is the tile clear? */
- if ((GetTileType(tile_walk) != MP_CLEAR) && (GetTileType(tile_walk) != MP_TREES))
- return false;
+ if ((GetTileType(tile_walk) != MP_CLEAR) && (GetTileType(tile_walk) != MP_TREES)) return false;
/* Don't allow too big of a change if this is the sub-tile check */
if (internal != 0 && Delta(curh, height) > 1) return false;
@@ -1440,8 +1436,9 @@ static bool CheckCanTerraformSurroundingTiles(TileIndex tile, uint height, int i
* has to be correct too (in level, or almost in level)
* else you get a chain-reaction of terraforming. */
if (internal == 0 && curh != height) {
- if (TileX(tile_walk) == 0 || TileY(tile_walk) == 0 || !CheckCanTerraformSurroundingTiles(tile_walk + TileDiffXY(-1, -1), height, internal + 1))
+ if (TileX(tile_walk) == 0 || TileY(tile_walk) == 0 || !CheckCanTerraformSurroundingTiles(tile_walk + TileDiffXY(-1, -1), height, internal + 1)) {
return false;
+ }
}
}
@@ -2279,8 +2276,9 @@ static void ChangeIndustryProduction(Industry *i, bool monthly)
/* Prevent production to overflow or Oil Rig passengers to be over-"produced" */
new_prod = Clamp(new_prod, 1, 255);
- if (((indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) != 0) && j == 1)
+ if (((indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) != 0) && j == 1) {
new_prod = Clamp(new_prod, 0, 16);
+ }
/* Do not stop closing the industry when it has the lowest possible production rate */
if (new_prod == old_prod && old_prod > 1) {