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Diffstat (limited to 'src/group_gui.cpp')
-rw-r--r--src/group_gui.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/group_gui.cpp b/src/group_gui.cpp
index 1896b2a1d..2fd0f4cc1 100644
--- a/src/group_gui.cpp
+++ b/src/group_gui.cpp
@@ -176,7 +176,6 @@ public:
this->vehicle_type = (VehicleType)GB(this->window_number, 11, 5);
this->caption_color = owner;
- this->hscroll.cap = 224;
this->resize.step_width = 1;
switch (this->vehicle_type) {
@@ -283,7 +282,7 @@ public:
virtual void OnPaint()
{
const PlayerID owner = (PlayerID)GB(this->window_number, 0, 8);
- int x = 203;
+ int x = this->widget[GRP_WIDGET_LIST_VEHICLE].left + 2;
int y2 = PLY_WND_PRC__OFFSET_TOP_WIDGET;
int y1 = PLY_WND_PRC__OFFSET_TOP_WIDGET + 2;
int max;
@@ -437,6 +436,8 @@ public:
this->DrawSortButtonState(GRP_WIDGET_SORT_BY_ORDER, this->vehicles.flags & VL_DESC ? SBS_DOWN : SBS_UP);
+ int list_width = this->widget[GRP_WIDGET_LIST_VEHICLE].right - this->widget[GRP_WIDGET_LIST_VEHICLE].left - 20;
+
/* Draw Matrix Vehicle according to the vehicle list built before */
max = min(this->vscroll2.pos + this->vscroll2.cap, this->vehicles.Length());
for (i = this->vscroll2.pos ; i < max ; ++i) {
@@ -444,7 +445,7 @@ public:
assert(v->type == this->vehicle_type && v->owner == owner);
- DrawVehicleImage(v, x + 19, y2 + 6, this->vehicle_sel, this->hscroll.cap, 0);
+ DrawVehicleImage(v, x + 19, y2 + 6, this->vehicle_sel, list_width, 0);
DrawVehicleProfitButton(v, x, y2 + 13);
SetDParam(0, v->unitnumber);
@@ -657,7 +658,6 @@ public:
virtual void OnResize(Point new_size, Point delta)
{
- this->hscroll.cap += delta.x;
this->vscroll.cap += delta.y / PLY_WND_PRC__SIZE_OF_ROW_TINY;
this->vscroll2.cap += delta.y / (int)this->resize.step_height;