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-rw-r--r--src/gfx.cpp72
1 files changed, 37 insertions, 35 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp
index 2ddf645a0..4ed1ea424 100644
--- a/src/gfx.cpp
+++ b/src/gfx.cpp
@@ -1,5 +1,7 @@
/* $Id$ */
+/** @file gfx.cpp */
+
#include "stdafx.h"
#include "openttd.h"
#include "functions.h"
@@ -21,11 +23,11 @@
bool _dbg_screen_rect;
#endif
-byte _dirkeys; // 1 = left, 2 = up, 4 = right, 8 = down
+byte _dirkeys; ///< 1 = left, 2 = up, 4 = right, 8 = down
bool _fullscreen;
CursorVars _cursor;
-bool _ctrl_pressed; // Is Ctrl pressed?
-bool _shift_pressed; // Is Shift pressed?
+bool _ctrl_pressed; ///< Is Ctrl pressed?
+bool _shift_pressed; ///< Is Shift pressed?
byte _fast_forward;
bool _left_button_down;
bool _left_button_clicked;
@@ -88,16 +90,16 @@ void GfxScroll(int left, int top, int width, int height, int xo, int yo)
p = _screen.pitch;
if (yo > 0) {
- // Calculate pointers
+ /*Calculate pointers */
dst = _screen.dst_ptr + (top + height - 1) * p + left;
src = dst - yo * p;
- // Decrease height and increase top
+ /* Decrease height and increase top */
top += yo;
height -= yo;
assert(height > 0);
- // Adjust left & width
+ /* Adjust left & width */
if (xo >= 0) {
dst += xo;
left += xo;
@@ -113,15 +115,15 @@ void GfxScroll(int left, int top, int width, int height, int xo, int yo)
dst -= p;
}
} else {
- // Calculate pointers
+ /* Calculate pointers */
dst = _screen.dst_ptr + top * p + left;
src = dst - yo * p;
- // Decrese height. (yo is <=0).
+ /* Decrese height. (yo is <=0). */
height += yo;
assert(height > 0);
- // Adjust left & width
+ /* Adjust left & width */
if (xo >= 0) {
dst += xo;
left += xo;
@@ -131,15 +133,15 @@ void GfxScroll(int left, int top, int width, int height, int xo, int yo)
width += xo;
}
- // the y-displacement may be 0 therefore we have to use memmove,
- // because source and destination may overlap
+ /* the y-displacement may be 0 therefore we have to use memmove,
+ * because source and destination may overlap */
for (ht = height; ht > 0; --ht) {
memmove(dst, src, width);
src += p;
dst += p;
}
}
- // This part of the screen is now dirty.
+ /* This part of the screen is now dirty. */
_video_driver->make_dirty(left, top, width, height);
}
@@ -212,7 +214,7 @@ void GfxDrawLine(int x, int y, int x2, int y2, int color)
int stepy;
int frac;
- // Check clipping first
+ /* Check clipping first */
{
DrawPixelInfo *dpi = _cur_dpi;
int t;
@@ -292,7 +294,7 @@ static int TruncateString(char *str, int maxw)
w += GetCharacterWidth(size, c);
if (w >= maxw) {
- // string got too big... insert dotdotdot
+ /* string got too big... insert dotdotdot */
ddd_pos[0] = ddd_pos[1] = ddd_pos[2] = '.';
ddd_pos[3] = 0;
return ddd_w;
@@ -309,7 +311,7 @@ static int TruncateString(char *str, int maxw)
}
}
- // Remember the last position where three dots fit.
+ /* Remember the last position where three dots fit. */
if (w + ddd < maxw) {
ddd_w = w + ddd;
ddd_pos = str;
@@ -1544,7 +1546,7 @@ void DoPaletteAnimations(void)
d = &_cur_palette[217];
memcpy(old_val, d, c * sizeof(*old_val));
- // Dark blue water
+ /* Dark blue water */
s = (_opt.landscape == LT_CANDY) ? ev->ac : ev->a;
j = EXTR(320, 5);
for (i = 0; i != 5; i++) {
@@ -1553,7 +1555,7 @@ void DoPaletteAnimations(void)
if (j == 5) j = 0;
}
- // Glittery water
+ /* Glittery water */
s = (_opt.landscape == LT_CANDY) ? ev->bc : ev->b;
j = EXTR(128, 15);
for (i = 0; i != 5; i++) {
@@ -1570,7 +1572,7 @@ void DoPaletteAnimations(void)
if (j == 5) j = 0;
}
- // Oil refinery fire animation
+ /* Oil refinery fire animation */
s = ev->oil_ref;
j = EXTR2(512, 7);
for (i = 0; i != 7; i++) {
@@ -1579,7 +1581,7 @@ void DoPaletteAnimations(void)
if (j == 7) j = 0;
}
- // Radio tower blinking
+ /* Radio tower blinking */
{
byte i = (_timer_counter >> 1) & 0x7F;
byte v;
@@ -1602,7 +1604,7 @@ void DoPaletteAnimations(void)
d++;
}
- // Handle lighthouse and stadium animation
+ /* Handle lighthouse and stadium animation */
s = ev->lighthouse;
j = EXTR(256, 4);
for (i = 0; i != 4; i++) {
@@ -1611,9 +1613,9 @@ void DoPaletteAnimations(void)
if (j == 4) j = 0;
}
- // Animate water for old DOS graphics
+ /* Animate water for old DOS graphics */
if (_use_dos_palette) {
- // Dark blue water DOS
+ /* Dark blue water DOS */
s = (_opt.landscape == LT_CANDY) ? ev->ac : ev->a;
j = EXTR(320, 5);
for (i = 0; i != 5; i++) {
@@ -1622,7 +1624,7 @@ void DoPaletteAnimations(void)
if (j == 5) j = 0;
}
- // Glittery water DOS
+ /* Glittery water DOS */
s = (_opt.landscape == LT_CANDY) ? ev->bc : ev->b;
j = EXTR(128, 15);
for (i = 0; i != 5; i++) {
@@ -1670,11 +1672,11 @@ byte GetCharacterWidth(FontSize size, WChar key)
void ScreenSizeChanged(void)
{
- // check the dirty rect
+ /* check the dirty rect */
if (_invalid_rect.right >= _screen.width) _invalid_rect.right = _screen.width;
if (_invalid_rect.bottom >= _screen.height) _invalid_rect.bottom = _screen.height;
- // screen size changed and the old bitmap is invalid now, so we don't want to undraw it
+ /* screen size changed and the old bitmap is invalid now, so we don't want to undraw it */
_cursor.visible = false;
}
@@ -1701,7 +1703,7 @@ void DrawMouseCursor(void)
/* Redraw mouse cursor but only when it's inside the window */
if (!_cursor.in_window) return;
- // Don't draw the mouse cursor if it's already drawn
+ /* Don't draw the mouse cursor if it's already drawn */
if (_cursor.visible) {
if (!_cursor.dirty) return;
UndrawMouseCursor();
@@ -1731,13 +1733,13 @@ void DrawMouseCursor(void)
assert(w * h < (int)sizeof(_cursor_backup));
- // Make backup of stuff below cursor
+ /* Make backup of stuff below cursor */
memcpy_pitch(
_cursor_backup,
_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
_cursor.draw_size.x, _cursor.draw_size.y, _screen.pitch, _cursor.draw_size.x);
- // Draw cursor on screen
+ /* Draw cursor on screen */
_cur_dpi = &_screen;
DrawSprite(_cursor.sprite, _cursor.pal, _cursor.pos.x, _cursor.pos.y);
@@ -1806,14 +1808,14 @@ void DrawDirtyBlocks(void)
byte *p = b;
int h2;
- // First try coalescing downwards
+ /* First try coalescing downwards */
do {
*p = 0;
p += DIRTY_BYTES_PER_LINE;
bottom += 8;
} while (bottom != h && *p != 0);
- // Try coalescing to the right too.
+ /* Try coalescing to the right too. */
h2 = (bottom - y) >> 3;
assert(h2 > 0);
p = b;
@@ -1821,14 +1823,14 @@ void DrawDirtyBlocks(void)
while (right != w) {
byte *p2 = ++p;
int h = h2;
- // Check if a full line of dirty flags is set.
+ /* Check if a full line of dirty flags is set. */
do {
if (!*p2) goto no_more_coalesc;
p2 += DIRTY_BYTES_PER_LINE;
} while (--h != 0);
- // Wohoo, can combine it one step to the right!
- // Do that, and clear the bits.
+ /* Wohoo, can combine it one step to the right!
+ * Do that, and clear the bits. */
right += 64;
h = h2;
@@ -2005,9 +2007,9 @@ void CursorTick(void)
void SetMouseCursor(SpriteID sprite, SpriteID pal)
{
- // Turn off animation
+ /* Turn off animation */
_cursor.animate_timeout = 0;
- // Set cursor
+ /* Set cursor */
SetCursorSprite(sprite, pal);
}