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+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file game_instance.hpp The GameInstance tracks games. */
+
+#ifndef GAME_INSTANCE_HPP
+#define GAME_INSTANCE_HPP
+
+#include "../script/script_instance.hpp"
+
+/** Runtime information about a game script like a pointer to the squirrel vm and the current state. */
+class GameInstance : public ScriptInstance {
+public:
+ GameInstance();
+
+ /**
+ * Initialize the script and prepare it for its first run.
+ */
+ void Initialize();
+
+ /* virtual */ int GetSetting(const char *name);
+ /* virtual */ ScriptInfo *FindLibrary(const char *library, int version);
+
+private:
+ /* virtual */ void RegisterAPI();
+ /* virtual */ CommandCallback *GetDoCommandCallback();
+ /* virtual */ void LoadDummyScript() {}
+};
+
+#endif /* GAME_INSTANCE_HPP */