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author | truebrain <truebrain@openttd.org> | 2011-12-19 20:50:54 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2011-12-19 20:50:54 +0000 |
commit | 12aa5b6a583aa7ca9092ec6c77e7b12677cdd6a4 (patch) | |
tree | 7569f15cf65bf42fc1b4fff16a66cba8d0648299 /src/game/game_instance.hpp | |
parent | 5cda1d7c90f7ac2a1d8a851edbe426f07a032946 (diff) | |
download | openttd-12aa5b6a583aa7ca9092ec6c77e7b12677cdd6a4.tar.xz |
(svn r23604) -Add: initial support for GameScripts
Diffstat (limited to 'src/game/game_instance.hpp')
-rw-r--r-- | src/game/game_instance.hpp | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/src/game/game_instance.hpp b/src/game/game_instance.hpp new file mode 100644 index 000000000..10937c648 --- /dev/null +++ b/src/game/game_instance.hpp @@ -0,0 +1,36 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file game_instance.hpp The GameInstance tracks games. */ + +#ifndef GAME_INSTANCE_HPP +#define GAME_INSTANCE_HPP + +#include "../script/script_instance.hpp" + +/** Runtime information about a game script like a pointer to the squirrel vm and the current state. */ +class GameInstance : public ScriptInstance { +public: + GameInstance(); + + /** + * Initialize the script and prepare it for its first run. + */ + void Initialize(); + + /* virtual */ int GetSetting(const char *name); + /* virtual */ ScriptInfo *FindLibrary(const char *library, int version); + +private: + /* virtual */ void RegisterAPI(); + /* virtual */ CommandCallback *GetDoCommandCallback(); + /* virtual */ void LoadDummyScript() {} +}; + +#endif /* GAME_INSTANCE_HPP */ |