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Diffstat (limited to 'src/fios_gui.cpp')
-rw-r--r--src/fios_gui.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/fios_gui.cpp b/src/fios_gui.cpp
index 579eedf89..5c91ec77d 100644
--- a/src/fios_gui.cpp
+++ b/src/fios_gui.cpp
@@ -298,17 +298,17 @@ public:
switch (_saveload_mode) {
case SLD_SAVE_GAME:
case SLD_LOAD_GAME:
- FioGetDirectory(o_dir.name, lengthof(o_dir.name), SAVE_DIR);
+ FioGetDirectory(o_dir.name, lastof(o_dir.name), SAVE_DIR);
break;
case SLD_SAVE_SCENARIO:
case SLD_LOAD_SCENARIO:
- FioGetDirectory(o_dir.name, lengthof(o_dir.name), SCENARIO_DIR);
+ FioGetDirectory(o_dir.name, lastof(o_dir.name), SCENARIO_DIR);
break;
case SLD_SAVE_HEIGHTMAP:
case SLD_LOAD_HEIGHTMAP:
- FioGetDirectory(o_dir.name, lengthof(o_dir.name), HEIGHTMAP_DIR);
+ FioGetDirectory(o_dir.name, lastof(o_dir.name), HEIGHTMAP_DIR);
break;
default:
@@ -654,10 +654,10 @@ public:
} else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
_switch_mode = SM_SAVE_GAME;
- FiosMakeSavegameName(_file_to_saveload.name, this->filename_editbox.text.buf, sizeof(_file_to_saveload.name));
+ FiosMakeSavegameName(_file_to_saveload.name, this->filename_editbox.text.buf, lastof(_file_to_saveload.name));
} else {
_switch_mode = SM_SAVE_HEIGHTMAP;
- FiosMakeHeightmapName(_file_to_saveload.name, this->filename_editbox.text.buf, sizeof(_file_to_saveload.name));
+ FiosMakeHeightmapName(_file_to_saveload.name, this->filename_editbox.text.buf, lastof(_file_to_saveload.name));
}
/* In the editor set up the vehicle engines correctly (date might have changed) */