diff options
Diffstat (limited to 'src/fileio.cpp')
-rw-r--r-- | src/fileio.cpp | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/src/fileio.cpp b/src/fileio.cpp index 0590efd3a..8b5e56fb5 100644 --- a/src/fileio.cpp +++ b/src/fileio.cpp @@ -325,15 +325,7 @@ bool FioCheckFileExists(const char *filename, Subdirectory subdir) */ bool FileExists(const char *filename) { -#if defined(WINCE) - /* There is always one platform that doesn't support basic commands... */ - HANDLE hand = CreateFile(OTTD2FS(filename), 0, 0, NULL, OPEN_EXISTING, 0, NULL); - if (hand == INVALID_HANDLE_VALUE) return 1; - CloseHandle(hand); - return 0; -#else return access(OTTD2FS(filename), 0) == 0; -#endif } /** @@ -544,7 +536,7 @@ static void FioCreateDirectory(const char *name) { /* Ignore directory creation errors; they'll surface later on, and most * of the time they are 'directory already exists' errors anyhow. */ -#if defined(WIN32) || defined(WINCE) +#if defined(WIN32) CreateDirectory(OTTD2FS(name), NULL); #elif defined(OS2) && !defined(__INNOTEK_LIBC__) mkdir(OTTD2FS(name)); @@ -988,14 +980,14 @@ bool ExtractTar(const char *tar_filename, Subdirectory subdir) return true; } -#if defined(WIN32) || defined(WINCE) +#if defined(WIN32) /** * Determine the base (personal dir and game data dir) paths * @param exe the path from the current path to the executable * @note defined in the OS related files (os2.cpp, win32.cpp, unix.cpp etc) */ extern void DetermineBasePaths(const char *exe); -#else /* defined(WIN32) || defined(WINCE) */ +#else /* defined(WIN32) */ /** * Changes the working directory to the path of the give executable. @@ -1158,7 +1150,7 @@ extern void cocoaSetApplicationBundleDir(); _searchpaths[SP_APPLICATION_BUNDLE_DIR] = NULL; #endif } -#endif /* defined(WIN32) || defined(WINCE) */ +#endif /* defined(WIN32) */ const char *_personal_dir; |