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-rw-r--r--src/command.cpp138
1 files changed, 59 insertions, 79 deletions
diff --git a/src/command.cpp b/src/command.cpp
index dc536a843..9997a66fe 100644
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -274,53 +274,26 @@ void CommandHelperBase::InternalPostResult(const CommandCost &res, TileIndex til
}
}
-/** Helper to format command parameters into a hex string. */
-static std::string CommandParametersToHexString(TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
+/** Helper to make a desync log for a command. */
+void CommandHelperBase::LogCommandExecution(Commands cmd, StringID err_message, TileIndex tile, const CommandDataBuffer &args, bool failed)
{
- return FormatArrayAsHex(EndianBufferWriter<>::FromValue(std::make_tuple(tile, p1, p2, text)));
+ Debug(desync, 1, "{}: {:08x}; {:02x}; {:02x}; {:08x}; {:08x}; {:06x}; {} ({})", failed ? "cmdf" : "cmd", _date, _date_fract, (int)_current_company, cmd, err_message, tile, FormatArrayAsHex(args), GetCommandName(cmd));
}
-/*!
- * Helper function for the toplevel network safe docommand function for the current company.
- *
- * @param cmd The command to execute (a CMD_* value)
- * @param err_message Message prefix to show on error
- * @param callback A callback function to call after the command is finished
- * @param my_cmd indicator if the command is from a company or server (to display error messages for a user)
- * @param estimate_only whether to give only the estimate or also execute the command
- * @param tile The tile to perform a command on (see #CommandProc)
- * @param p1 Additional data for the command (see #CommandProc)
- * @param p2 Additional data for the command (see #CommandProc)
- * @param text The text to pass
- * @return the command cost of this function.
+/**
+ * Prepare for the test run of a command proc call.
+ * @param cmd_flags Command flags.
+ * @param tile Tile of command execution.
+ * @param[in,out] cur_company Backup of current company at start of command execution.
+ * @return True if test run can go ahead, false on error.
*/
-CommandCost DoCommandPInternal(Commands cmd, StringID err_message, CommandCallback *callback, bool my_cmd, bool estimate_only, bool network_command, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
+bool CommandHelperBase::InternalExecutePrepTest(CommandFlags cmd_flags, TileIndex tile, Backup<CompanyID> &cur_company)
{
- RecursiveCommandCounter counter{};
-
- /* Prevent recursion; it gives a mess over the network */
- assert(counter.IsTopLevel());
-
/* Reset the state. */
_additional_cash_required = 0;
- /* Get pointer to command handler */
- assert(cmd < _command_proc_table.size());
- CommandProc *proc = _command_proc_table[cmd].proc;
- /* Shouldn't happen, but you never know when someone adds
- * NULLs to the _command_proc_table. */
- assert(proc != nullptr);
-
- /* Command flags are used internally */
- CommandFlags cmd_flags = GetCommandFlags(cmd);
- /* Flags get send to the DoCommand */
- DoCommandFlag flags = CommandFlagsToDCFlags(cmd_flags);
-
- /* Make sure p2 is properly set to a ClientID. */
- assert(!(cmd_flags & CMD_CLIENT_ID) || p2 != 0);
-
/* Do not even think about executing out-of-bounds tile-commands */
- if (tile != 0 && (tile >= MapSize() || (!IsValidTile(tile) && (cmd_flags & CMD_ALL_TILES) == 0))) return CMD_ERROR;
+ if (tile != 0 && (tile >= MapSize() || (!IsValidTile(tile) && (cmd_flags & CMD_ALL_TILES) == 0))) return false;
/* Always execute server and spectator commands as spectator */
bool exec_as_spectator = (cmd_flags & (CMD_SPECTATOR | CMD_SERVER)) != 0;
@@ -329,62 +302,68 @@ CommandCost DoCommandPInternal(Commands cmd, StringID err_message, CommandCallba
* The server will ditch any server commands a client sends to it, so effectively
* this guards the server from executing functions for an invalid company. */
if (_game_mode == GM_NORMAL && !exec_as_spectator && !Company::IsValidID(_current_company) && !(_current_company == OWNER_DEITY && (cmd_flags & CMD_DEITY) != 0)) {
- return CMD_ERROR;
+ return false;
}
- Backup<CompanyID> cur_company(_current_company, FILE_LINE);
if (exec_as_spectator) cur_company.Change(COMPANY_SPECTATOR);
- bool test_and_exec_can_differ = (cmd_flags & CMD_NO_TEST) != 0;
-
- /* Test the command. */
+ /* Enter test mode. */
_cleared_object_areas.clear();
SetTownRatingTestMode(true);
BasePersistentStorageArray::SwitchMode(PSM_ENTER_TESTMODE);
- CommandCost res = proc(flags, tile, p1, p2, text);
+ return true;
+}
+
+/**
+ * Validate result of test run and prepare for real execution.
+ * @param cmd_flags Command flags.
+ * @param[in,out] res Command result of test run, may be modified.
+ * @param estimate_only Is this just cost estimation?
+ * @param network_command Does this command come from the network?
+ * @param[in,out] cur_company Backup of current company at start of command execution.
+ * @return True if test run can go ahead, false on error.
+ */
+std::tuple<bool, bool, bool> CommandHelperBase::InternalExecuteValidateTestAndPrepExec(CommandCost &res, CommandFlags cmd_flags, bool estimate_only, bool network_command, Backup<CompanyID> &cur_company)
+{
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_TESTMODE);
SetTownRatingTestMode(false);
/* Make sure we're not messing things up here. */
- assert(exec_as_spectator ? _current_company == COMPANY_SPECTATOR : cur_company.Verify());
+ assert((cmd_flags & (CMD_SPECTATOR | CMD_SERVER)) != 0 ? _current_company == COMPANY_SPECTATOR : cur_company.Verify());
/* If the command fails, we're doing an estimate
* or the player does not have enough money
* (unless it's a command where the test and
* execution phase might return different costs)
* we bail out here. */
- if (res.Failed() || estimate_only ||
- (!test_and_exec_can_differ && !CheckCompanyHasMoney(res))) {
- if (!_networking || _generating_world || network_command) {
- /* Log the failed command as well. Just to be able to be find
- * causes of desyncs due to bad command test implementations. */
- Debug(desync, 1, "cmdf: {:08x}; {:02x}; {:02x}; {:08x}; {:08x}; {:06x}; {} ({})", _date, _date_fract, (int)_current_company, cmd, err_message, tile, CommandParametersToHexString(tile, p1, p2, text), GetCommandName(cmd));
- }
- cur_company.Restore();
- return res;
+ bool test_and_exec_can_differ = (cmd_flags & CMD_NO_TEST) != 0;
+ if (res.Failed() || estimate_only || (!test_and_exec_can_differ && !CheckCompanyHasMoney(res))) {
+ return { true, !_networking || _generating_world || network_command, false };
}
- /*
- * If we are in network, and the command is not from the network
- * send it to the command-queue and abort execution
- */
- if (_networking && !_generating_world && !network_command) {
- NetworkSendCommand(cmd, err_message, callback, _current_company, tile, p1, p2, text);
- cur_company.Restore();
+ bool send_net = _networking && !_generating_world && !network_command;
- /* Don't return anything special here; no error, no costs.
- * This way it's not handled by DoCommand and only the
- * actual execution of the command causes messages. Also
- * reset the storages as we've not executed the command. */
- return CommandCost();
+ if (!send_net) {
+ /* Prepare for command execution. */
+ _cleared_object_areas.clear();
+ BasePersistentStorageArray::SwitchMode(PSM_ENTER_COMMAND);
}
- Debug(desync, 1, "cmd: {:08x}; {:02x}; {:02x}; {:08x}; {:08x}; {:06x}; {} ({})", _date, _date_fract, (int)_current_company, cmd, err_message, tile, CommandParametersToHexString(tile, p1, p2, text), GetCommandName(cmd));
- /* Actually try and execute the command. If no cost-type is given
- * use the construction one */
- _cleared_object_areas.clear();
- BasePersistentStorageArray::SwitchMode(PSM_ENTER_COMMAND);
- CommandCost res2 = proc(flags | DC_EXEC, tile, p1, p2, text);
+ return { false, _debug_desync_level >= 1, send_net };
+}
+
+/**
+ * Process the result of a command test run and execution run.
+ * @param cmd Command that was executed.
+ * @param cmd_flags Command flags.
+ * @param res_test Command result of test run.
+ * @param tes_exec Command result of real run.
+ * @param tile Tile of command execution.
+ * @param[in,out] cur_company Backup of current company at start of command execution.
+ * @return Final command result.
+ */
+CommandCost CommandHelperBase::InternalExecuteProcessResult(Commands cmd, CommandFlags cmd_flags, const CommandCost &res_test, const CommandCost &res_exec, TileIndex tile, Backup<CompanyID> &cur_company)
+{
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_COMMAND);
if (cmd == CMD_COMPANY_CTRL) {
@@ -395,7 +374,7 @@ CommandCost DoCommandPInternal(Commands cmd, StringID err_message, CommandCallba
_current_company = _local_company;
} else {
/* Make sure nothing bad happened, like changing the current company. */
- assert(exec_as_spectator ? _current_company == COMPANY_SPECTATOR : cur_company.Verify());
+ assert((cmd_flags & (CMD_SPECTATOR | CMD_SERVER)) != 0 ? _current_company == COMPANY_SPECTATOR : cur_company.Verify());
cur_company.Restore();
}
@@ -403,15 +382,16 @@ CommandCost DoCommandPInternal(Commands cmd, StringID err_message, CommandCallba
* return of the command. Otherwise we can check whether the
* test and execution have yielded the same result,
* i.e. cost and error state are the same. */
+ bool test_and_exec_can_differ = (cmd_flags & CMD_NO_TEST) != 0;
if (!test_and_exec_can_differ) {
- assert(res.GetCost() == res2.GetCost() && res.Failed() == res2.Failed()); // sanity check
- } else if (res2.Failed()) {
- return res2;
+ assert(res_test.GetCost() == res_exec.GetCost() && res_test.Failed() == res_exec.Failed()); // sanity check
+ } else if (res_exec.Failed()) {
+ return res_exec;
}
/* If we're needing more money and we haven't done
* anything yet, ask for the money! */
- if (_additional_cash_required != 0 && res2.GetCost() == 0) {
+ if (_additional_cash_required != 0 && res_exec.GetCost() == 0) {
/* It could happen we removed rail, thus gained money, and deleted something else.
* So make sure the signal buffer is empty even in this case */
UpdateSignalsInBuffer();
@@ -425,12 +405,12 @@ CommandCost DoCommandPInternal(Commands cmd, StringID err_message, CommandCallba
if (c != nullptr) c->last_build_coordinate = tile;
}
- SubtractMoneyFromCompany(res2);
+ SubtractMoneyFromCompany(res_exec);
/* update signals if needed */
UpdateSignalsInBuffer();
- return res2;
+ return res_exec;
}