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Diffstat (limited to 'src/command.cpp')
-rw-r--r--src/command.cpp68
1 files changed, 56 insertions, 12 deletions
diff --git a/src/command.cpp b/src/command.cpp
index 210aaadf6..c55846679 100644
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -372,13 +372,13 @@ CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint p
if (_docommand_recursive == 1 || !(flags & DC_EXEC) || (flags & DC_FORCETEST) ) {
res = proc(tile, flags & ~DC_EXEC, p1, p2);
if (CmdFailed(res)) {
- if (res & 0xFFFF) _error_message = res & 0xFFFF;
+ res.SetGlobalErrorMessage();
goto error;
}
if (_docommand_recursive == 1 &&
!(flags & DC_QUERY_COST) &&
- res != 0 &&
+ res.GetCost() != 0 &&
!CheckPlayerHasMoney(res)) {
goto error;
}
@@ -394,7 +394,7 @@ CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint p
* themselves with "SET_EXPENSES_TYPE(...);" at the beginning of the function */
res = proc(tile, flags, p1, p2);
if (CmdFailed(res)) {
- if (res & 0xFFFF) _error_message = res & 0xFFFF;
+ res.SetGlobalErrorMessage();
error:
_docommand_recursive--;
_cmd_text = NULL;
@@ -425,7 +425,7 @@ int32 GetAvailableMoneyForCommand()
* the callback is called when the command succeeded or failed. */
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd)
{
- CommandCost res = 0, res2;
+ CommandCost res, res2;
CommandProc *proc;
uint32 flags;
bool notest;
@@ -497,10 +497,10 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
/* estimate the cost. */
res = proc(tile, flags, p1, p2);
if (CmdFailed(res)) {
- if (res & 0xFFFF) _error_message = res & 0xFFFF;
+ res.SetGlobalErrorMessage();
ShowErrorMessage(_error_message, error_part1, x, y);
} else {
- ShowEstimatedCostOrIncome(res, x, y);
+ ShowEstimatedCostOrIncome(res.GetCost(), x, y);
}
_docommand_recursive = 0;
@@ -513,11 +513,11 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
/* first test if the command can be executed. */
res = proc(tile, flags, p1, p2);
if (CmdFailed(res)) {
- if (res & 0xFFFF) _error_message = res & 0xFFFF;
+ res.SetGlobalErrorMessage();
goto show_error;
}
/* no money? Only check if notest is off */
- if (!notest && res != 0 && !CheckPlayerHasMoney(res)) goto show_error;
+ if (!notest && res.GetCost() != 0 && !CheckPlayerHasMoney(res)) goto show_error;
}
#ifdef ENABLE_NETWORK
@@ -552,10 +552,10 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
/* If notest is on, it means the result of the test can be different than
* the real command.. so ignore the test */
if (!notest && !((cmd & CMD_NO_TEST_IF_IN_NETWORK) && _networking)) {
- assert(res == res2); // sanity check
+ assert(res.GetCost() == res2.GetCost() && CmdFailed(res) == CmdFailed(res2)); // sanity check
} else {
if (CmdFailed(res2)) {
- if (res2 & 0xFFFF) _error_message = res2 & 0xFFFF;
+ res.SetGlobalErrorMessage();
goto show_error;
}
}
@@ -563,11 +563,11 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
SubtractMoneyFromPlayer(res2);
if (IsLocalPlayer() && _game_mode != GM_EDITOR) {
- if (res2 != 0) ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2);
+ if (res2.GetCost() != 0) ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2.GetCost());
if (_additional_cash_required) {
SetDParam(0, _additional_cash_required);
ShowErrorMessage(STR_0003_NOT_ENOUGH_CASH_REQUIRES, error_part1, x, y);
- if (res2 == 0) goto callb_err;
+ if (res2.GetCost() == 0) goto callb_err;
}
}
@@ -590,3 +590,47 @@ callb_err:
_cmd_text = NULL;
return false;
}
+
+
+CommandCost CommandCost::AddCost(CommandCost ret)
+{
+ this->cost += ret.cost;
+ if (this->success && !ret.success) {
+ this->message = ret.message;
+ this->success = false;
+ }
+ return *this;
+}
+
+CommandCost CommandCost::AddCost(int32 cost)
+{
+ this->cost += cost;
+ return *this;
+}
+
+CommandCost CommandCost::MultiplyCost(int factor)
+{
+ this->cost *= factor;
+ return *this;
+}
+
+int32 CommandCost::GetCost() const
+{
+ return this->cost;
+}
+
+void CommandCost::SetGlobalErrorMessage() const
+{
+ extern StringID _error_message;
+ if (this->message != INVALID_STRING_ID) _error_message = this->message;
+}
+
+bool CommandCost::Succeeded() const
+{
+ return this->success;
+}
+
+bool CommandCost::Failed() const
+{
+ return !this->success;
+}