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-rw-r--r--src/bootstrap_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bootstrap_gui.cpp b/src/bootstrap_gui.cpp
index 2b3e231b2..a9459f967 100644
--- a/src/bootstrap_gui.cpp
+++ b/src/bootstrap_gui.cpp
@@ -218,7 +218,7 @@ bool HandleBootstrap()
if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 0) goto failure;
/* If there is no network or no freetype, then there is nothing we can do. Go straight to failure. */
-#if defined(ENABLE_NETWORK) && defined(WITH_FREETYPE) && !defined(__APPLE__)
+#if defined(ENABLE_NETWORK) && defined(WITH_FREETYPE) && !defined(__APPLE__) && (defined(WITH_FONTCONFIG) || defined(WIN32))
if (!_network_available) goto failure;
/* First tell the game we're bootstrapping. */