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Diffstat (limited to 'src/blitter/32bpp_optimized.hpp')
-rw-r--r--src/blitter/32bpp_optimized.hpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/blitter/32bpp_optimized.hpp b/src/blitter/32bpp_optimized.hpp
index 07c5b5201..c8cfd91cf 100644
--- a/src/blitter/32bpp_optimized.hpp
+++ b/src/blitter/32bpp_optimized.hpp
@@ -14,11 +14,13 @@
#include "32bpp_simple.hpp"
+/** The optimised 32 bpp blitter (without palette animation). */
class Blitter_32bppOptimized : public Blitter_32bppSimple {
public:
+ /** Data stored about a (single) sprite. */
struct SpriteData {
- uint32 offset[ZOOM_LVL_COUNT][2];
- byte data[];
+ uint32 offset[ZOOM_LVL_COUNT][2]; ///< Offsets (from .data) to streams for different zoom levels, and the normal and remap image information.
+ byte data[]; ///< Data, all zoomlevels.
};
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
@@ -29,6 +31,7 @@ public:
template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
};
+/** Factory for the optimised 32 bpp blitter (without palette animation). */
class FBlitter_32bppOptimized: public BlitterFactory<FBlitter_32bppOptimized> {
public:
/* virtual */ const char *GetName() { return "32bpp-optimized"; }