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-rw-r--r--src/aircraft_cmd.cpp34
1 files changed, 5 insertions, 29 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index b403e137e..1c8b7e360 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -1958,37 +1958,13 @@ void UpdateAirplanesOnNewStation(const Station *st)
{
/* only 1 station is updated per function call, so it is enough to get entry_point once */
const AirportFTAClass *ap = st->airport.GetFTA();
+ Direction rotation = st->airport.tile == INVALID_TILE ? DIR_N : st->airport.rotation;
Aircraft *v;
FOR_ALL_AIRCRAFT(v) {
- if (v->IsNormalAircraft()) {
- if (v->targetairport == st->index) { // if heading to this airport
- /* update position of airplane. If plane is not flying, landing, or taking off
- * you cannot delete airport, so it doesn't matter */
- if (v->state >= FLYING) { // circle around
- Direction rotation = st->airport.tile == INVALID_TILE ? DIR_N : st->airport.rotation;
- v->pos = v->previous_pos = AircraftGetEntryPoint(v, ap, rotation);
- v->state = FLYING;
- UpdateAircraftCache(v);
- /* landing plane needs to be reset to flying height (only if in pause mode upgrade,
- * in normal mode, plane is reset in AircraftController. It doesn't hurt for FLYING */
- GetNewVehiclePosResult gp = GetNewVehiclePos(v);
- /* set new position x,y,z */
- SetAircraftPosition(v, gp.x, gp.y, GetAircraftFlyingAltitude(v));
- } else {
- assert(v->state == ENDTAKEOFF || v->state == HELITAKEOFF);
- byte takeofftype = (v->subtype == AIR_HELICOPTER) ? HELITAKEOFF : ENDTAKEOFF;
- /* search in airportdata for that heading
- * easiest to do, since this doesn't happen a lot */
- for (uint cnt = 0; cnt < ap->nofelements; cnt++) {
- if (ap->layout[cnt].heading == takeofftype) {
- v->pos = ap->layout[cnt].position;
- UpdateAircraftCache(v);
- break;
- }
- }
- }
- }
- }
+ if (!v->IsNormalAircraft() || v->targetairport != st->index) continue;
+ assert(v->state == FLYING);
+ v->pos = v->previous_pos = AircraftGetEntryPoint(v, ap, rotation);
+ UpdateAircraftCache(v);
}
}