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-rw-r--r--src/ai/ai_config.hpp2
-rw-r--r--src/ai/ai_instance.hpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/ai/ai_config.hpp b/src/ai/ai_config.hpp
index 05afda9d6..314082aa4 100644
--- a/src/ai/ai_config.hpp
+++ b/src/ai/ai_config.hpp
@@ -46,7 +46,7 @@ public:
/**
* When ever the AI Scanner is reloaded, all infos become invalid. This
* function tells AIConfig about this.
- * @return True if the reset was successfull, false if the AI was no longer
+ * @return \c true if the reset was successful, \c false if the AI was no longer
* found.
*/
bool ResetInfo();
diff --git a/src/ai/ai_instance.hpp b/src/ai/ai_instance.hpp
index d9e519a7e..d1b49e57b 100644
--- a/src/ai/ai_instance.hpp
+++ b/src/ai/ai_instance.hpp
@@ -172,13 +172,13 @@ private:
* with before an error is returned.
* @param test If true, don't really store the data but only check if it is
* valid.
- * @return True if the saving was successfull.
+ * @return True if the saving was successful.
*/
static bool SaveObject(HSQUIRRELVM vm, SQInteger index, int max_depth, bool test);
/**
* Load all objects from a savegame.
- * @return True if the loading was successfull.
+ * @return True if the loading was successful.
*/
static bool LoadObjects(HSQUIRRELVM vm);
};