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-rw-r--r--src/ai/default/default.h69
1 files changed, 0 insertions, 69 deletions
diff --git a/src/ai/default/default.h b/src/ai/default/default.h
deleted file mode 100644
index 843cf0f17..000000000
--- a/src/ai/default/default.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/* $Id$ */
-
-/** @file default.h The original AI. */
-
-#ifndef DEFAULT_H
-#define DEFAULT_H
-
-#include "../../direction_type.h"
-#include "../../vehicle_type.h"
-#include "../../rail_type.h"
-
-void AiDoGameLoop(Company *c);
-
-struct AiBuildRec {
- TileIndex spec_tile;
- TileIndex use_tile;
- byte rand_rng;
- byte cur_building_rule;
- byte unk6;
- byte unk7;
- byte buildcmd_a;
- byte buildcmd_b;
- byte direction;
- CargoID cargo;
-};
-
-struct CompanyAI {
- byte state;
- byte tick; ///< Used to determine how often to move
- uint32 state_counter; ///< Can hold tile index!
- uint16 timeout_counter;
-
- byte state_mode;
- byte banned_tile_count;
- RailTypeByte railtype_to_use;
-
- CargoID cargo_type;
- byte num_wagons;
- byte build_kind;
- byte num_build_rec;
- byte num_loco_to_build;
- byte num_want_fullload;
-
- byte route_type_mask;
-
- TileIndex start_tile_a;
- TileIndex cur_tile_a;
- DiagDirectionByte cur_dir_a;
- DiagDirectionByte start_dir_a;
-
- TileIndex start_tile_b;
- TileIndex cur_tile_b;
- DiagDirectionByte cur_dir_b;
- DiagDirectionByte start_dir_b;
-
- Vehicle *cur_veh; ///< only used by some states
-
- AiBuildRec src, dst, mid1, mid2;
-
- VehicleID wagon_list[9];
- byte order_list_blocks[20];
-
- TileIndex banned_tiles[16];
- byte banned_val[16];
-};
-
-extern CompanyAI _companies_ai[MAX_COMPANIES];
-
-#endif