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Diffstat (limited to 'src/ai/api/ai_gamesettings.cpp')
-rw-r--r--src/ai/api/ai_gamesettings.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/ai/api/ai_gamesettings.cpp b/src/ai/api/ai_gamesettings.cpp
index 81b187d73..b3b4fb85a 100644
--- a/src/ai/api/ai_gamesettings.cpp
+++ b/src/ai/api/ai_gamesettings.cpp
@@ -29,10 +29,10 @@
/* static */ bool AIGameSettings::IsDisabledVehicleType(AIVehicle::VehicleType vehicle_type)
{
switch (vehicle_type) {
- case AIVehicle::VEHICLE_RAIL: return _settings_game.ai.ai_disable_veh_train;
- case AIVehicle::VEHICLE_ROAD: return _settings_game.ai.ai_disable_veh_roadveh;
- case AIVehicle::VEHICLE_WATER: return _settings_game.ai.ai_disable_veh_ship;
- case AIVehicle::VEHICLE_AIR: return _settings_game.ai.ai_disable_veh_aircraft;
+ case AIVehicle::VT_RAIL: return _settings_game.ai.ai_disable_veh_train;
+ case AIVehicle::VT_ROAD: return _settings_game.ai.ai_disable_veh_roadveh;
+ case AIVehicle::VT_WATER: return _settings_game.ai.ai_disable_veh_ship;
+ case AIVehicle::VT_AIR: return _settings_game.ai.ai_disable_veh_aircraft;
default: return true;
}
}