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-rw-r--r--src/ai/api/ai_depotlist.cpp42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/ai/api/ai_depotlist.cpp b/src/ai/api/ai_depotlist.cpp
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+++ b/src/ai/api/ai_depotlist.cpp
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+/* $Id$ */
+
+/** @file ai_depotlist.cpp Implementation of AIDepotList and friends. */
+
+#include "ai_depotlist.hpp"
+#include "../../core/math_func.hpp"
+#include "../../tile_map.h"
+#include "../../company_func.h"
+#include "../../depot_base.h"
+#include "../../station_base.h"
+
+AIDepotList::AIDepotList(AITile::TransportType transport_type)
+{
+ ::TileType tile_type;
+ switch (transport_type) {
+ default: return;
+
+ case AITile::TRANSPORT_ROAD: tile_type = ::MP_ROAD; break;
+ case AITile::TRANSPORT_RAIL: tile_type = ::MP_RAILWAY; break;
+ case AITile::TRANSPORT_WATER: tile_type = ::MP_WATER; break;
+
+ case AITile::TRANSPORT_AIR: {
+ /* Hangars are not seen as real depots by the depot code. */
+ const Station *st;
+ FOR_ALL_STATIONS(st) {
+ if (st->owner == ::_current_company) {
+ const AirportFTAClass *afc = st->Airport();
+ for (uint i = 0; i < afc->nof_depots; i++) {
+ this->AddItem(st->xy + ToTileIndexDiff(afc->airport_depots[i]));
+ }
+ }
+ }
+ return;
+ }
+ }
+
+ /* Handle 'standard' depots. */
+ const Depot *depot;
+ FOR_ALL_DEPOTS(depot) {
+ if (::GetTileOwner(depot->xy) == ::_current_company && ::IsTileType(depot->xy, tile_type)) this->AddItem(depot->xy);
+ }
+}