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-rw-r--r--src/ai/api/ai_controller.cpp85
1 files changed, 85 insertions, 0 deletions
diff --git a/src/ai/api/ai_controller.cpp b/src/ai/api/ai_controller.cpp
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index 000000000..cb1fb6819
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+++ b/src/ai/api/ai_controller.cpp
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+/* $Id$ */
+
+/** @file ai_controller.cpp Implementation of AIControler. */
+
+#include "../../stdafx.h"
+#include "../../openttd.h"
+#include "../../company_func.h"
+#include "../../core/alloc_func.hpp"
+#include "../../string_func.h"
+#include "../../settings_type.h"
+#include "../../company_base.h"
+#include "../../saveload/saveload.h"
+#include "table/strings.h"
+
+#include "../ai.hpp"
+#include "ai_controller.hpp"
+#include "../ai_info.hpp"
+#include "../ai_storage.hpp"
+#include "../ai_instance.hpp"
+#include "../ai_config.hpp"
+#include "ai_log.hpp"
+
+/* static */ void AIController::SetCommandDelay(int ticks)
+{
+ if (ticks <= 0) return;
+ AIObject::SetDoCommandDelay(ticks);
+}
+
+/* static */ void AIController::Sleep(int ticks)
+{
+ if (ticks <= 0) {
+ AILog::Warning("Sleep() value should be > 0. Assuming value 1.");
+ ticks = 1;
+ }
+
+ throw AI_VMSuspend(ticks, NULL);
+}
+
+/* static */ void AIController::Print(bool error_msg, const char *message)
+{
+ AILog::Log(error_msg ? AILog::LOG_SQ_ERROR : AILog::LOG_SQ_INFO, message);
+}
+
+AIController::AIController() :
+ ticks(0),
+ loaded_library_count(0)
+{
+}
+
+AIController::~AIController()
+{
+ for (LoadedLibraryList::iterator iter = this->loaded_library.begin(); iter != this->loaded_library.end(); iter++) {
+ free((void *)(*iter).second);
+ free((void *)(*iter).first);
+ }
+
+ this->loaded_library.clear();
+}
+
+uint AIController::GetTick()
+{
+ return this->ticks;
+}
+
+int AIController::GetSetting(const char *name)
+{
+ return AIConfig::GetConfig(_current_company)->GetSetting(name);
+}
+
+bool AIController::LoadedLibrary(const char *library_name, int *next_number, char *fake_class_name, int fake_class_name_len)
+{
+ LoadedLibraryList::iterator iter = this->loaded_library.find(library_name);
+ if (iter == this->loaded_library.end()) {
+ *next_number = ++this->loaded_library_count;
+ return false;
+ }
+
+ ttd_strlcpy(fake_class_name, (*iter).second, fake_class_name_len);
+ return true;
+}
+
+void AIController::AddLoadedLibrary(const char *library_name, const char *fake_class_name)
+{
+ this->loaded_library[strdup(library_name)] = strdup(fake_class_name);
+}