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-rw-r--r--src/ai/ai_core.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/ai/ai_core.cpp b/src/ai/ai_core.cpp
index 459a3ead4..95c971af8 100644
--- a/src/ai/ai_core.cpp
+++ b/src/ai/ai_core.cpp
@@ -75,8 +75,7 @@
if ((AI::frame_counter & ((1 << (4 - _settings_game.difficulty.competitor_speed)) - 1)) != 0) return;
Backup<CompanyID> cur_company(_current_company, FILE_LINE);
- const Company *c;
- FOR_ALL_COMPANIES(c) {
+ for (const Company *c : Company::Iterate()) {
if (c->is_ai) {
PerformanceMeasurer framerate((PerformanceElement)(PFE_AI0 + c->index));
cur_company.Change(c->index);
@@ -154,8 +153,7 @@
/* It might happen there are no companies .. than we have nothing to loop */
if (Company::GetPoolSize() == 0) return;
- const Company *c;
- FOR_ALL_COMPANIES(c) {
+ for (const Company *c : Company::Iterate()) {
if (c->is_ai) AI::Stop(c->index);
}
}