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-rw-r--r--signs.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/signs.c b/signs.c
index a7a2016b8..eb108a596 100644
--- a/signs.c
+++ b/signs.c
@@ -104,11 +104,11 @@ static SignStruct *AllocateSign(void)
/** Place a sign at the given coordinates. Ownership of sign has
* no effect whatsoever except for the colour the sign gets for easy recognition,
* but everybody is able to rename/remove it.
- * @param x,y coordinates to place sign at
+ * @param tile tile to place sign at
* @param p1 unused
* @param p2 unused
*/
-int32 CmdPlaceSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdPlaceSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
SignStruct *ss;
@@ -118,6 +118,9 @@ int32 CmdPlaceSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* When we execute, really make the sign */
if (flags & DC_EXEC) {
+ int x = TileX(tile) * TILE_SIZE;
+ int y = TileY(tile) * TILE_SIZE;
+
ss->str = STR_280A_SIGN;
ss->x = x;
ss->y = y;
@@ -136,11 +139,11 @@ int32 CmdPlaceSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/** Rename a sign. If the new name of the sign is empty, we assume
* the user wanted to delete it. So delete it. Ownership of signs
* has no meaning/effect whatsoever except for eyecandy
- * @param x,y unused
+ * @param tile unused
* @param p1 index of the sign to be renamed/removed
* @param p2 unused
*/
-int32 CmdRenameSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdRenameSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
if (!IsSignIndex(p1)) return CMD_ERROR;