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Diffstat (limited to 'settings.c')
-rw-r--r-- | settings.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/settings.c b/settings.c index 2b6d52787..68411f2ab 100644 --- a/settings.c +++ b/settings.c @@ -966,6 +966,10 @@ const SettingDesc patch_settings[] = { * sure that it has a minimal impact on the pathfinding, only when two * paths have equal length it will make a difference */ {"npf_rail_curve_penalty", SDT_UINT32, (void*)(1), &_patches.npf_rail_curve_penalty, NULL}, + /* Ths penalty is applied when a vehicle reverses inside a depot (doesn't + * apply to ships, as they can just come out the other end). XXX: Is this a + * good value? */ + {"npf_rail_depot_reverse_penalty", SDT_UINT32, (void*)(NPF_TILE_LENGTH * 50), &_patches.npf_rail_depot_reverse_penalty, NULL}, {"npf_buoy_penalty", SDT_UINT32, (void*)(2 * NPF_TILE_LENGTH), &_patches.npf_buoy_penalty, NULL}, /* This penalty is applied when a ship makes a turn. It is bigger than the * rail curve penalty, since ships (realisticly) have more trouble with |