diff options
Diffstat (limited to 'roadveh_cmd.c')
-rw-r--r-- | roadveh_cmd.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/roadveh_cmd.c b/roadveh_cmd.c index c9d1176f8..963f635ec 100644 --- a/roadveh_cmd.c +++ b/roadveh_cmd.c @@ -103,7 +103,7 @@ static int32 EstimateRoadVehCost(EngineID engine_type) /** Build a road vehicle. * @param tile tile of depot where road vehicle is built * @param p1 bus/truck type being built (engine) - * @param p2 unused + * @param p2 bit 0 when set, the unitnumber will be 0, otherwise it will be a free number */ int32 CmdBuildRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { @@ -129,7 +129,7 @@ int32 CmdBuildRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME); /* find the first free roadveh id */ - unit_num = GetFreeUnitNumber(VEH_Road); + unit_num = (HASBIT(p2, 0) == true) ? 0 : GetFreeUnitNumber(VEH_Road); if (unit_num > _patches.max_roadveh) return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME); |