diff options
Diffstat (limited to 'road_cmd.c')
-rw-r--r-- | road_cmd.c | 36 |
1 files changed, 9 insertions, 27 deletions
diff --git a/road_cmd.c b/road_cmd.c index 56e03ea8c..25e164e48 100644 --- a/road_cmd.c +++ b/road_cmd.c @@ -386,7 +386,7 @@ int32 CmdBuildRoad(int x, int y, uint32 flags, uint32 p1, uint32 p2) break; case MP_RAILWAY: { - byte m5; + Axis roaddir; if (IsSteepTileh(ti.tileh)) { // very steep tile return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); @@ -398,23 +398,16 @@ int32 CmdBuildRoad(int x, int y, uint32 flags, uint32 p1, uint32 p2) if (ti.map5 == 2) { if (pieces & ROAD_Y) goto do_clear; - m5 = 0x10; + roaddir = AXIS_X; } else if (ti.map5 == 1) { if (pieces & ROAD_X) goto do_clear; - m5 = 0x18; + roaddir = AXIS_Y; } else { goto do_clear; } if (flags & DC_EXEC) { - ModifyTile(tile, - MP_SETTYPE(MP_STREET) | - MP_MAP2 | MP_MAP3LO | MP_MAP3HI | MP_MAP5, - p2, - _current_player, /* map3_lo */ - _m[tile].m3 & 0xF, /* map3_hi */ - m5 /* map5 */ - ); + MakeRoadCrossing(tile, _current_player, GetTileOwner(tile), roaddir, GB(_m[tile].m3, 0, 4), p2); } return _price.build_road * 2; } @@ -479,14 +472,11 @@ do_clear:; if (flags & DC_EXEC) { if (ti.type != MP_STREET) { - SetTileType(tile, MP_STREET); - _m[tile].m5 = 0; - _m[tile].m2 = p2; - SetTileOwner(tile, _current_player); + MakeRoadNormal(tile, _current_player, pieces, p2); + } else { + _m[tile].m5 |= pieces; } - _m[tile].m5 |= pieces; - MarkTileDirtyByTile(tile); } return cost; @@ -668,12 +658,7 @@ int32 CmdBuildRoadDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2) dep->xy = tile; dep->town_index = ClosestTownFromTile(tile, (uint)-1)->index; - ModifyTile(tile, - MP_SETTYPE(MP_STREET) | - MP_MAPOWNER_CURRENT | MP_MAP5, - (ROAD_DEPOT << 4) | p1 /* map5 */ - ); - + MakeRoadDepot(tile, _current_player, p1); } return cost + _price.build_road_depot; } @@ -1215,10 +1200,7 @@ static void ChangeTileOwner_Road(TileIndex tile, PlayerID old_player, PlayerID n break; case ROAD_CROSSING: - SetTileOwner(tile, _m[tile].m3); - _m[tile].m3 = 0; - _m[tile].m4 &= 0x80; - _m[tile].m5 = (ROAD_NORMAL << 4) | GetCrossingRoadBits(tile); + MakeRoadNormal(tile, _m[tile].m3, GetCrossingRoadBits(tile), _m[tile].m2); break; default: |