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-rw-r--r--oldloader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/oldloader.c b/oldloader.c
index 16c08d744..d96ab3420 100644
--- a/oldloader.c
+++ b/oldloader.c
@@ -1478,7 +1478,7 @@ bool LoadOldSaveGame(const char *file)
// go through the tables and see if we can find any ttdpatch presignals. Then convert those to our format.
for (i = 0; i != map_size; i++) {
- if (IS_TILETYPE(i, MP_RAILWAY) && (_map5[i] & 0xC0) == 0x40) {
+ if (IsTileType(i, MP_RAILWAY) && (_map5[i] & 0xC0) == 0x40) {
// this byte is always zero in real ttd.
if (_map3_hi[i]) {
// convert ttdpatch presignal format to openttd presignal format.