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-rw-r--r--oldloader.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/oldloader.c b/oldloader.c
index e25b6b9f1..95573c307 100644
--- a/oldloader.c
+++ b/oldloader.c
@@ -15,6 +15,8 @@
#include "signs.h"
#include "debug.h"
#include "depot.h"
+#include "network.h"
+#include "ai/ai.h"
enum {
HEADER_SIZE = 49,
@@ -1065,6 +1067,9 @@ static bool LoadOldPlayer(LoadgameState *ls, int num)
* to some harmless state, like 'loop vehicle'; 1 */
if (!IS_HUMAN_PLAYER(num) && p->ai.state == 20) p->ai.state = 1;
+ if (p->is_ai && (!_networking || _network_server) && _ai.enabled)
+ AI_StartNewAI(p->index);
+
return true;
}