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-rw-r--r--npf.c11
1 files changed, 8 insertions, 3 deletions
diff --git a/npf.c b/npf.c
index 3b50055a5..477cbcae1 100644
--- a/npf.c
+++ b/npf.c
@@ -507,9 +507,14 @@ void NPFFollowTrack(AyStar* aystar, OpenListNode* current) {
/* Let's see if were headed the right way */
if (src_trackdir != _dir_to_diag_trackdir[exitdir])
- /* Not going out of the station/depot through the exit, but the back. No
- * neighbours then. */
- return;
+ /* We are headed inwards. We can only reverse here, so we'll not
+ * consider this direction, but jump ahead to the reverse direction.
+ * It would be nicer to return one neighbour here (the reverse
+ * trackdir of the one we are considering now) and then considering
+ * that one to return the tracks outside of the depot. But, because
+ * the code layout is cleaner this way, we will just pretend we are
+ * reversed already */
+ src_trackdir = _reverse_trackdir[src_trackdir];
}
/* This a normal tile, a bridge, a tunnel exit, etc. */
dst_tile = AddTileIndexDiffCWrap(src_tile, TileIndexDiffCByDir(_trackdir_to_exitdir[src_trackdir]));