summaryrefslogtreecommitdiff
path: root/newgrf_text.c
diff options
context:
space:
mode:
Diffstat (limited to 'newgrf_text.c')
-rw-r--r--newgrf_text.c250
1 files changed, 250 insertions, 0 deletions
diff --git a/newgrf_text.c b/newgrf_text.c
new file mode 100644
index 000000000..7a6121a3b
--- /dev/null
+++ b/newgrf_text.c
@@ -0,0 +1,250 @@
+/* $Id$ */
+
+/** @file
+ * Implementation of Action 04 "universal holder" structure and functions.
+ * This file implements a linked-lists of strings,
+ * holding everything that the newgrf action 04 will send over to OpenTTD.
+ * One of the biggest problems is that Dynamic lang Array uses ISO codes
+ * as way to identifying current user lang, while newgrf uses bit shift codes
+ * not related to ISO. So equivalence functionnality had to be set.
+ */
+
+#include "stdafx.h"
+#include "debug.h"
+#include "openttd.h"
+#include "string.h"
+#include "variables.h"
+#include "macros.h"
+#include "table/strings.h"
+#include "newgrf_text.h"
+
+#define GRFTAB 28
+#define TABSIZE 11
+
+/**
+ * Explains the newgrf shift bit positionning.
+ * the grf base will not be used in order to find the string, but rather for
+ * jumping from standard langID scheme to the new one.
+ */
+typedef enum grf_base_languages {
+ GRFLB_AMERICAN = 0x01,
+ GRFLB_ENGLISH = 0x02,
+ GRFLB_GERMAN = 0x04,
+ GRFLB_FRENCH = 0x08,
+ GRFLB_SPANISH = 0x10,
+ GRFLB_GENERIC = 0x80,
+} grf_base_language;
+
+typedef enum grf_extended_languages {
+ GRFLX_AMERICAN = 0x00,
+ GRFLX_ENGLISH = 0x01,
+ GRFLX_GERMAN = 0x02,
+ GRFLX_FRENCH = 0x03,
+ GRFLX_SPANISH = 0x04,
+ GRFLX_RUSSIAN = 0x07,
+ GRFLX_CZECH = 0x15,
+ GRFLX_SLOVAK = 0x16,
+ GRFLX_DEUTCH = 0x1F,
+ GRFLX_CATALAN = 0x22,
+ GRFLX_HUNGARIAN = 0x24,
+ GRFLX_ITALIAN = 0x27,
+ GRFLX_ROMANIAN = 0x28,
+ GRFLX_ICELANDIC = 0x29,
+ GRFLX_LATVIAN = 0x2A,
+ GRFLX_LITHUANIAN = 0x2B,
+ GRFLX_SLOVENIAN = 0x2C,
+ GRFLX_DANISH = 0x2D,
+ GRFLX_SEWDISH = 0x2E,
+ GRFLX_NORWEGIAN = 0x2F,
+ GRFLX_POLISH = 0x30,
+ GRFLX_GALICIAN = 0x31,
+ GRFLX_FRISIAN = 0x32,
+ GRFLX_ESTONIAN = 0x34,
+ GRFLX_FINNISH = 0x35,
+ GRFLX_PORTUGUESE = 0x36,
+ GRFLX_BRAZIZILAN = 0x37,
+ GRFLX_TURKISH = 0x3E,
+} grf_language;
+
+
+typedef struct iso_grf{
+ char code[6];
+ byte grfLangID;
+}iso_grf;
+
+/**
+ * ISO code VS NewGrf langID conversion array.
+ * This array is used in two ways:
+ * 1-its ISO part is matching OpenTTD dynamic language id
+ * with newgrf bit positionning language id
+ * 2-its shift part is used to know what is the shift to
+ * watch for when inserting new strings, hence analysing newgrf langid
+ */
+const iso_grf iso_codes[MAX_LANG] = {
+ {"en_US", GRFLX_AMERICAN},
+ {"en_GB", GRFLX_ENGLISH},
+ {"de", GRFLX_GERMAN},
+ {"fr", GRFLX_FRENCH},
+ {"es", GRFLX_SPANISH},
+ {"cs", GRFLX_CZECH},
+ {"ca", GRFLX_CATALAN},
+ {"da", GRFLX_DANISH},
+ {"nl", GRFLX_DEUTCH},
+ {"et", GRFLX_ESTONIAN},
+ {"fi", GRFLX_FINNISH},
+ {"fy", GRFLX_FRISIAN},
+ {"gl", GRFLX_GALICIAN},
+ {"hu", GRFLX_HUNGARIAN},
+ {"is", GRFLX_ICELANDIC},
+ {"it", GRFLX_ITALIAN},
+ {"lv", GRFLX_LATVIAN},
+ {"lt", GRFLX_LITHUANIAN},
+ {"nb", GRFLX_NORWEGIAN},
+ {"pl", GRFLX_POLISH},
+ {"pt", GRFLX_PORTUGUESE},
+ {"ro", GRFLX_ROMANIAN},
+ {"ru", GRFLX_RUSSIAN},
+ {"sk", GRFLX_SLOVAK},
+ {"sl", GRFLX_SLOVENIAN},
+ {"sv", GRFLX_SEWDISH},
+ {"tr", GRFLX_TURKISH},
+ {"gen", GRFLB_GENERIC} //this is not iso code, but there has to be something...
+};
+
+
+static uint _num_grf_texts = 0;
+static GRFTextEntry _grf_text[(1 << TABSIZE) * 3];
+static byte _currentLangID = GRFLX_ENGLISH; //by default, english is used.
+
+
+/**
+ * Add the new read stirng into our structure.
+ * TODO : ajust the old scheme to the new one for german,french and spanish
+ */
+StringID AddGRFString(uint32 grfid, uint16 stringid, byte langid_to_add, const char *text_to_add)
+{
+ uint id;
+
+ GRFText *newtext = calloc(1, sizeof(*newtext));
+
+ newtext->langid = langid_to_add;
+ newtext->text = strdup(text_to_add);
+ newtext->next = NULL;
+
+ str_validate(newtext->text);
+
+ for (id = 0; id < _num_grf_texts; id++) {
+ if (_grf_text[id].grfid == grfid && _grf_text[id].stringid == stringid) {
+ break;
+ }
+ }
+
+ /* Too many strings allocated, return empty */
+ if (id == lengthof(_grf_text)) return STR_EMPTY;
+
+ /* Raise the number of strings added*/
+ if (id == _num_grf_texts) _num_grf_texts++;
+
+ /* When working with old scheme (BIT 6 of langid is clear) and
+ * English or american is among the set bits, simply add it as
+ * english on new scheme, as langid = 1.
+ * If there are more langid, we simply don't need them
+ */
+ if (!HASBIT(6,langid_to_add)) {
+ if (HASBITS( GRFLB_AMERICAN | GRFLB_ENGLISH, langid_to_add)) {
+ newtext->langid = langid_to_add = GRFLX_ENGLISH;
+ } else {
+ /* If old scheme and not english nor american, scanning will
+ * have to be done. At this stage, only 3 are remaining:
+ * german,french and spanish : 0x04=2,0x08=3,0x10=4
+ */
+ }
+ }
+
+ if (_grf_text[id].textholder == NULL) {
+ _grf_text[id].grfid = grfid;
+ _grf_text[id].stringid = stringid;
+ _grf_text[id].textholder = newtext;
+ } else {
+ GRFText *textptr = _grf_text[id].textholder;
+ while (textptr->next != NULL) textptr = textptr->next;
+ textptr->next = newtext;
+ }
+
+ debug("Added %x: grfid %x string %x lang %x string %s", id, grfid, stringid, langid_to_add, newtext->text);
+
+ return (GRFTAB << TABSIZE) + id;
+}
+
+
+/**
+ * Returns the index for this stringid associated with its grfID
+ */
+StringID GetGRFStringID(uint32 grfid, uint16 stringid)
+{
+ uint id;
+ for (id = 0; id < _num_grf_texts; id++) {
+ if (_grf_text[id].grfid == grfid && _grf_text[id].stringid == stringid) {
+ return (GRFTAB << TABSIZE) + id;
+ }
+ }
+
+ return STR_UNDEFINED;
+}
+
+
+char *GetGRFString(char *buff, uint16 stringid)
+{
+ GRFText *search_text;
+
+ assert(_grf_text[stringid].grfid != 0);
+ /*Search the list of lang-strings of this stringid for current lang */
+ for (search_text = _grf_text[stringid].textholder; search_text != NULL; search_text = search_text->next) {
+ if (search_text->langid == _currentLangID){
+ return strecpy(buff, search_text->text, NULL);
+ }
+ }
+
+ /* Use the first text if the specific language isn't available */
+ return strecpy(buff, _grf_text[stringid].textholder->text, NULL);
+}
+
+/**
+ * Equivalence Setter function between game and newgrf langID.
+ * This function will adjust _currentLangID as to what is the LangID
+ * of the current language set by the user.
+ * The array iso_codes will be used to find that match.
+ * If not found, it will have to be standard english
+ * This function is called after the user changed language,
+ * from strings.c:ReadLanguagePack
+ * @param iso code of current selection
+ */
+void SetCurrentGrfLangID( const char *iso_name )
+{
+ byte ret,i;
+
+ ret = GRFLX_ENGLISH; //by default, english (not american) will be used
+
+ for (i=0; i < MAX_LANG+1; i++) {
+ if (strcmp(iso_codes[i].code, iso_name)==0){ //we have a match?
+ ret = i; //we'll use this one then.
+ break;
+ }
+ }
+ _currentLangID = ret;
+}
+
+/**
+ * House cleaning.
+ * TODO : Have to be written.
+ */
+void CleanUpStrings(void)
+{
+ uint id;
+
+ GRFText *text_to_clear;
+
+ for (id = 0; id < _num_grf_texts; id++) {
+ text_to_clear = _grf_text[id].textholder;
+ }
+}