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Diffstat (limited to 'network_data.c')
-rw-r--r--network_data.c23
1 files changed, 10 insertions, 13 deletions
diff --git a/network_data.c b/network_data.c
index 2af0f2976..62e95e2cd 100644
--- a/network_data.c
+++ b/network_data.c
@@ -154,9 +154,8 @@ bool NetworkSend_Packets(NetworkClientState *cs)
res = send(cs->socket, p->buffer + p->pos, p->size - p->pos, 0);
if (res == -1) {
int err = GET_LAST_ERROR();
- if (err != EWOULDBLOCK) {
- // Something went wrong.. close client!
- DEBUG(net, 0) ("[NET] send() failed with error %d", err);
+ if (err != EWOULDBLOCK) { // Something went wrong.. close client!
+ DEBUG(net, 0, "send failed with error %d", err);
CloseConnection(cs);
return false;
}
@@ -320,9 +319,8 @@ Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status)
if (res == -1) {
int err = GET_LAST_ERROR();
if (err != EWOULDBLOCK) {
- // Something went wrong..
- if (err != 104) // 104 is Connection Reset by Peer
- DEBUG(net, 0) ("[NET] recv() failed with error %d", err);
+ /* Something went wrong... (104 is connection reset by peer) */
+ if (err != 104) DEBUG(net, 0, "recv failed with error %d", err);
*status = CloseConnection(cs);
return NULL;
}
@@ -330,7 +328,7 @@ Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status)
return NULL;
}
if (res == 0) {
- // Client/server has left us :(
+ // Client/server has left
*status = CloseConnection(cs);
return NULL;
}
@@ -352,9 +350,8 @@ Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status)
if (res == -1) {
int err = GET_LAST_ERROR();
if (err != EWOULDBLOCK) {
- // Something went wrong..
- if (err != 104) // 104 is Connection Reset by Peer
- DEBUG(net, 0) ("[NET] recv() failed with error %d", err);
+ /* Something went wrong... (104 is connection reset by peer) */
+ if (err != 104) DEBUG(net, 0, "recv failed with error %d", err);
*status = CloseConnection(cs);
return NULL;
}
@@ -362,7 +359,7 @@ Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status)
return NULL;
}
if (res == 0) {
- // Client/server has left us :(
+ // Client/server has left
*status = CloseConnection(cs);
return NULL;
}
@@ -415,7 +412,7 @@ void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, Comma
while (temp_callback < _callback_table_count && _callback_table[temp_callback] != callback)
temp_callback++;
if (temp_callback == _callback_table_count) {
- DEBUG(net, 0) ("[NET] Unknown callback. (Pointer: %p) No callback sent.", callback);
+ DEBUG(net, 0, "Unknown callback. (Pointer: %p) No callback sent", callback);
temp_callback = 0; /* _callback_table[0] == NULL */
}
@@ -467,7 +464,7 @@ void NetworkExecuteCommand(CommandPacket *cp)
_cmd_text = cp->text;
/* cp->callback is unsigned. so we don't need to do lower bounds checking. */
if (cp->callback > _callback_table_count) {
- DEBUG(net,0) ("[NET] Received out-of-bounds callback! (%d)", cp->callback);
+ DEBUG(net, 0, "Received out-of-bounds callback (%d)", cp->callback);
cp->callback = 0;
}
DoCommandP(cp->tile, cp->p1, cp->p2, _callback_table[cp->callback], cp->cmd | CMD_NETWORK_COMMAND);