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-rw-r--r--network.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/network.h b/network.h
index 46d4d349d..3139a3e4d 100644
--- a/network.h
+++ b/network.h
@@ -5,6 +5,8 @@
#ifdef ENABLE_NETWORK
+#include "player.h"
+
// If this line is enable, every frame will have a sync test
// this is not needed in normal games. Normal is like 1 sync in 100
// frames. You can enable this if you have a lot of desyncs on a certain