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Diffstat (limited to 'industry_cmd.c')
-rw-r--r--industry_cmd.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/industry_cmd.c b/industry_cmd.c
index 1fd1124be..8e0165c01 100644
--- a/industry_cmd.c
+++ b/industry_cmd.c
@@ -340,11 +340,11 @@ static int32 ClearTile_Industry(TileIndex tile, byte flags)
{
Industry *i = GetIndustryByTile(tile);
- /* * water can destroy industries
- * in editor you can bulldoze industries
- * with magic_bulldozer cheat you can destroy industries
- * (area around OILRIG is water, so water shouldn't flood it
- */
+ /* water can destroy industries
+ * in editor you can bulldoze industries
+ * with magic_bulldozer cheat you can destroy industries
+ * (area around OILRIG is water, so water shouldn't flood it
+ */
if ((_current_player != OWNER_WATER && _game_mode != GM_EDITOR &&
!_cheats.magic_bulldozer.value) ||
(_current_player == OWNER_WATER && i->type == IT_OIL_RIG)) {
@@ -409,7 +409,7 @@ static void AnimateTile_Industry(TileIndex tile)
m = _m[tile].m3 + 1;
switch (m & 7) {
- case 2: SndPlayTileFx(SND_2D_RIP_2, tile); break;
+ case 2: SndPlayTileFx(SND_2D_RIP_2, tile); break;
case 6: SndPlayTileFx(SND_29_RIP, tile); break;
}
@@ -1903,7 +1903,7 @@ const TileTypeProcs _tile_type_industry_procs = {
DrawTile_Industry, /* draw_tile_proc */
GetSlopeZ_Industry, /* get_slope_z_proc */
ClearTile_Industry, /* clear_tile_proc */
- GetAcceptedCargo_Industry, /* get_accepted_cargo_proc */
+ GetAcceptedCargo_Industry, /* get_accepted_cargo_proc */
GetTileDesc_Industry, /* get_tile_desc_proc */
GetTileTrackStatus_Industry, /* get_tile_track_status_proc */
ClickTile_Industry, /* click_tile_proc */