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-rw-r--r--functions.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/functions.h b/functions.h
index 0b62da095..2387fa19d 100644
--- a/functions.h
+++ b/functions.h
@@ -123,12 +123,6 @@ static inline TileIndex RandomTileSeed(uint32 r) { return TILE_MASK(r); }
static inline TileIndex RandomTile(void) { return TILE_MASK(Random()); }
-#ifdef PLAYER_SEED_RANDOM
-void InitPlayerRandoms(void);
-#endif
-
-
-
uint32 InteractiveRandom(void); /* Used for random sequences that are not the same on the other end of the multiplayer link */
uint InteractiveRandomRange(uint max);